Investment: Difference between revisions
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'''Investments''' are another way Sims to earn money over the course of ''[[The Sims 3]]''. It comprises of ''Partnerships'' and ''Ownership''. Both of which will put big holes in a Sims wallet but, overtime, will pay for themselves. |
'''Investments''' are another way Sims to earn money over the course of ''[[The Sims 3]]''. It comprises of ''Partnerships'' and ''Ownership''. Both of which will put big holes in a Sims wallet but, overtime, will pay for themselves. |
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Once a Sim has partnered (Become a Partner) or become an owner (Buy out Property) a Partner's Deed or Owner's Deed will be moved into the Sims inventory. As of version 1.3, deeds will form a stack in the inventory, which will have a "Collect All" interaction. Deeds can be transferred between Sims of the same family at anytime (by dragging them out of a Sim's backpack into another Sim), and are automatically transferred to a relative when a Sim dies. |
Once a Sim has partnered (Become a Partner) or become an owner (Buy out Property) a Partner's Deed or Owner's Deed will be moved into the Sims inventory. As of version 1.3, deeds will form a stack in the inventory, which will have a "Collect All" interaction. Deeds can be transferred between Sims of the same family at anytime (by dragging them out of a Sim's backpack into another Sim), and are automatically transferred to a relative when a Sim dies. |
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Profits earned through investment become available at 9:00am each Monday and are not automatically paid. They have to be collected from their respective locations hence traveling will be needed. Although the Sim may own the building in which he works the deed will have no effect on the Sim's career. |
Profits earned through investment become available at 9:00am each Monday and are not automatically paid. They have to be collected from their respective locations hence traveling will be needed. Although the Sim may own the building in which he works the deed will have no effect on the Sim's career. |
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Strangely, even when a Sim is the owner of a business they cannot use its products or services for free. |
Strangely, even when a Sim is the owner of a business they cannot use its products or services for free. (With the release of patch 1.5/1.6, food and drink at owned restaurants are free). When a Sim is the owner of a business, the player may rename the business or fire employees. Firing workers, however, is at the expense of the relationship between the owner and that employee. They cannot fire the owner (which would be themselves), or the last employee of a business. |
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== Costs & Profits == |
== Costs & Profits == |
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|-style="background:#efefef;" |
|-style="background:#efefef;" |
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!rowspan="2"|Business |
!rowspan="2"|Business |
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!colspan="5"|Partnership |
!colspan="5"|Partnership |
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!colspan="7"|Ownership |
!colspan="7"|Ownership |
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|- |
|- |
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!Cost of Partnership |
!Cost of Partnership |
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!Weekly Earning |
!Weekly Earning |
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!Sell Price |
!Sell Price |
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!ROI<ref> |
!ROI<ref> |
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Return on Investment = Weekly Earning of Partnership / Cost of Partnership '''(higher is better)''' |
Return on Investment = Weekly Earning of Partnership / Cost of Partnership '''(higher is better)''' |
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</ref> |
</ref> |
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!payoff in weeks<ref> |
!payoff in weeks<ref> |
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payoff = Cost of Partnership / weekly earning '''(lower is better)''' |
payoff = Cost of Partnership / weekly earning '''(lower is better)''' |
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</ref> |
</ref> |
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!Cost of Ownership |
!Cost of Ownership |
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!Total Cost |
!Total Cost |
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!Weekly Earning |
!Weekly Earning |
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!Sell Price |
!Sell Price |
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!MROI<ref> |
!MROI<ref> |
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Marginal ROI = (Weekly Earning of Ownership - Weekly Earning of Partnership) / Cost of Ownership '''(higher is better)''' |
Marginal ROI = (Weekly Earning of Ownership - Weekly Earning of Partnership) / Cost of Ownership '''(higher is better)''' |
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</ref> |
</ref> |
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!TROI<ref> |
!TROI<ref> |
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Total ROI = Weekly Earning of Ownership / (Cost of Partnership+ Cost of Ownership) '''(higher is better)''' |
Total ROI = Weekly Earning of Ownership / (Cost of Partnership+ Cost of Ownership) '''(higher is better)''' |
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</ref> |
</ref> |
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!payoff total in weeks<ref> |
!payoff total in weeks<ref> |
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payoff total = Total cost / weekly earning '''(lower is better)''' |
payoff total = Total cost / weekly earning '''(lower is better)''' |
Revision as of 00:27, 8 March 2010
Investments are another way Sims to earn money over the course of The Sims 3. It comprises of Partnerships and Ownership. Both of which will put big holes in a Sims wallet but, overtime, will pay for themselves.
Once a Sim has partnered (Become a Partner) or become an owner (Buy out Property) a Partner's Deed or Owner's Deed will be moved into the Sims inventory. As of version 1.3, deeds will form a stack in the inventory, which will have a "Collect All" interaction. Deeds can be transferred between Sims of the same family at anytime (by dragging them out of a Sim's backpack into another Sim), and are automatically transferred to a relative when a Sim dies.
Sims must invest in Partnership first before they are eligible for Ownership. So, Total Cost of Ownership includes both Cost of Partnership and Cost of Ownership.
Profits earned through investment become available at 9:00am each Monday and are not automatically paid. They have to be collected from their respective locations hence traveling will be needed. Although the Sim may own the building in which he works the deed will have no effect on the Sim's career.
Strangely, even when a Sim is the owner of a business they cannot use its products or services for free. (With the release of patch 1.5/1.6, food and drink at owned restaurants are free). When a Sim is the owner of a business, the player may rename the business or fire employees. Firing workers, however, is at the expense of the relationship between the owner and that employee. They cannot fire the owner (which would be themselves), or the last employee of a business.
Costs & Profits
Business | Partnership | Ownership | ||||||||||
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Cost of Partnership | Weekly Earning | Sell Price | ROI[1] | payoff in weeks[2] | Cost of Ownership | Total Cost | Weekly Earning | Sell Price | MROI[3] | TROI[4] | payoff total in weeks[5] | |
Diner | 6,000 | 850 | 4,800 | 14.2% | 7 | 18,000 | 24,000 | 1,800 | 19,200 | 5.3% | 7.5% | 13 |
Bookstore | 7,000 | 1,000 | 5,600 | 14.3% | 7 | 20,000 | 27,000 | 2,000 | 21,600 | 5.0% | 7.4% | 14 |
Supermarket | 7,000 | 1,000 | 5,600 | 14.3% | 7 | 20,000 | 27,000 | 2,000 | 21,600 | 5.0% | 7.4% | 14 |
Bistro | 12,500 | 2,100 | 10,000 | 16.8% | 6 | 25,000 | 37,500 | 3,000 | 30,000 | 3.6% | 8.0% | 13 |
Spa | 15,000 | 2,500 | 12,000 | 16.7% | 6 | 35,000 | 50,000 | 4,000 | 40,000 | 4.3% | 8.0% | 13 |
Abandoned Warehouse | 15,000 | 2,500 | 12,000 | 16.7% | 6 | 35,000 | 50,000 | 4,000 | 40,000 | 4.3% | 8.0% | 13 |
Theatre | 18,000 | 3,000 | 14,400 | 16.7% | 6 | 40,000 | 58,000 | 6,000 | 46,400 | 7.5% | 10.3% | 10 |
Office building | 18,000 | 3,000 | 14,400 | 16.7% | 6 | 40,000 | 58,000 | 6,000 | 46,400 | 7.5% | 10.3% | 10 |
Hospital | 30,000 | 6,000 | 24,000 | 20.0% | 5 | 75,000 | 105,000 | 12,000 | 84,000 | 8.0% | 11.4% | 9 |
Stadium | 35,000 | 6,800 | 28,000 | 19.4% | 5 | 80,000 | 115,000 | 13,000 | 92,000 | 7.8% | 11.3% | 9 |
Science lab | 40,000 | 7,900 | 32,000 | 19.8% | 5 | 100,000 | 140,000 | 15,000 | 112,000 | 7.1% | 10.7% | 9 |
- ↑ Return on Investment = Weekly Earning of Partnership / Cost of Partnership (higher is better)
- ↑ payoff = Cost of Partnership / weekly earning (lower is better)
- ↑ Marginal ROI = (Weekly Earning of Ownership - Weekly Earning of Partnership) / Cost of Ownership (higher is better)
- ↑ Total ROI = Weekly Earning of Ownership / (Cost of Partnership+ Cost of Ownership) (higher is better)
- ↑ payoff total = Total cost / weekly earning (lower is better)