Life state: Difference between revisions

53 bytes removed ,  5 years ago
Undid revision 841959 by KWes6872 (Talk)
imported>KWes6872
imported>Mariaw
(Undid revision 841959 by KWes6872 (Talk))
Line 17:
Two alternate life states exist in ''[[The Sims]]'' and its expansions, though they are not well-defined and do not grant any changes in a Sim's behavior.
 
When Sims die, they become [[ghost]]s (you think I was born yesterday? We all know that!). In ''[[The Sims: Livin' Large|Livin' Large]]'', pleading with the [[Grim Reaper]] may result in him bringing a recently deceased Sim back as a [[Zombie#The Sims|zombie]]. If ''[[The Sims: Unleashed|Unleashed]]'' is also installed, these zombies can be restored by [[Miss Lucille]], who can be found on community lots in [[Old Town]], though she cannot restore their personalities. Also in ''Livin' Large'', Sims using the [[The "Concoctanation Station"|chemistry set]] might make a purple potion that can temporarily turn a Sim into a [[Frankenstein|monster]].
 
It could be said that witches and warlocks come with ''[[The Sims: Makin' Magic|Makin' Magic]]'', but being magical is ''not'' treated as a life state in that expansion. Sims who take up magic still look and act the same, and the terms "witch" and "warlock" are not used.
Anonymous user