Life state: Difference between revisions
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imported>Dharden (IMO, simply splitting the article into sections for each game made it worse. Again IMO, the easiest way to clean it up was to revert it.) |
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Life states are the collective term for other races or monsters in The Sims games. |
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|name= Life states in The Sims 2 |
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*[[Ghosts]] (base game) |
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*[[Aliens]] (base game) |
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*[[Zombies]] ([[University]], [[FreeTime]], [[Apartment Life]]) |
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*[[Vampires]] ([[Nightlife]]) |
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*[[Servos]] ([[Open for Business]]) |
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*[[Werewolves]] ([[Pets]]) |
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*[[PlantSims]] ([[Seasons]]) |
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*[[Bigfoot]] ([[Bon Voyage]]) |
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*[[Genie]] ([[FreeTime]]) |
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*[[Witches]] ([[Apartment Life]]) |
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==The Sims 1== |
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{{cleanup}} |
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However, most of the creatures listed above also appeared, in some form, in '''''[[The Sims]]''''' or its expansions. There are ghosts. While aliens are not seen, they are there, and may abduct Sims who use telescopes at night. In ''[[The Sims: Livin' Large]]'', Sims using the [[Concoctinator Chemistry Set|chemistry set]] might make a purple potion that will temporarily turn a Sim into a monster. |
However, most of the creatures listed above also appeared, in some form, in '''''[[The Sims]]''''' or its expansions. There are ghosts. While aliens are not seen, they are there, and may abduct Sims who use telescopes at night. In ''[[The Sims: Livin' Large]]'', Sims using the [[Concoctinator Chemistry Set|chemistry set]] might make a purple potion that will temporarily turn a Sim into a monster. |
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In a sense, werewolves, vampires, PlantSims and Bigfoots are added in ''[[The Sims: Makin' Magic]]''. When a Sim makes the Beauty or Beast charm and then uses it, he/she can assume the appearance of these creatures. Of course, players may choose to treat this as a transformation or an illusion; the in-game effects are the same either way. The Sim who has been "charmed" is still a normal Sim, and gains no extra abilities or interactions. It could be said that witches and warlocks come with ''The Sims: Makin' Magic'', but Sims who take up magic in ''Makin' Magic'' still look and act the same. |
In a sense, werewolves, vampires, PlantSims and Bigfoots are added in ''[[The Sims: Makin' Magic]]''. When a Sim makes the Beauty or Beast charm and then uses it, he/she can assume the appearance of these creatures. Of course, players may choose to treat this as a transformation or an illusion; the in-game effects are the same either way. The Sim who has been "charmed" is still a normal Sim, and gains no extra abilities or interactions. It could be said that witches and warlocks come with ''The Sims: Makin' Magic'', but Sims who take up magic in ''Makin' Magic'' still look and act the same. |
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==The Sims 2== |
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{{all |
{{all |
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|name= |
|name= Life states in The Sims 3 |
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*[[Ghost]] ''(Not playable)'' |
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*[[Alien]] |
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*[[Zombie]] {{Vgversion|TS2:U}} {{vgversion|TS2:FT}} {{vgversion|TS2:AL}} |
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*[[Vampire]] {{vgversion|TS2:NL}} |
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*[[Servo]] {{vgversion|TS2:OFB}} |
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*[[Werewolf]] {{vgversion|TS2:P}} |
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*[[PlantSim]] {{vgversion|TS2:S}} |
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*[[Bigfoot]] {{vgversion|TS2:BV}} |
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*[[Genie]] {{vgversion|TS2:FT}} ''(Not playable)'' |
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*[[Witch]] {{vgversion|TS2:AL}} |
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==The Sims 3== |
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|name= Sims 3 life states |
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|image= [[File:Ambitions Lifestates.jpg|240px]] |
|image= [[File:Ambitions Lifestates.jpg|240px]] |
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|caption= All of the Life states from ''[[The Sims 3]]'' up to ''[[The Sims 3: Ambitions]]''. |
|caption= All of the Life states from ''[[The Sims 3]]'' up to ''[[The Sims 3: Ambitions]]''. |
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''[[The Sims 3]]'' and [[List_of_The_Sims_games#The_Sims_3|current expansion packs]] feature |
''[[The Sims 3]]'' and its [[List_of_The_Sims_games#The_Sims_3|current expansion packs]] feature only 4 life states: |
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* |
*[[Sim]]s |
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*[[Ghost]] |
*[[Ghost]]s |
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*[[Mummy]] {{vgversion|TS3:WA}} |
*[[Mummy|Mummies]] {{vgversion|TS3:WA}} |
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*[[ |
*[[Servo|Sim Bot]]s {{vgversion|TS3:A}} |
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{{Life states}} |
{{Life states}} |