Life state: Difference between revisions

Jump to navigation Jump to search
Content added Content deleted
(Adding categories)
imported>Rhino.Rhino.Rhino
(Correcting categories)
Line 9: Line 9:
|image = [[File:Creatures eating salmon.jpg|235px]]
|image = [[File:Creatures eating salmon.jpg|235px]]
|caption= A Ghost, a Mummy, a SimBot, a Vampire, an Imaginary Friend, and a Genie eating Salmon
|caption= A Ghost, a Mummy, a SimBot, a Vampire, an Imaginary Friend, and a Genie eating Salmon
}}
}}{{distinguish|Life stage}}
{{distinguish|Life stage}}

A '''life state''', a '''creature''', or an '''occult''' is a kind of [[Sim]] or [[pet]] with a special appearance and abilities, mostly inspired by legends or science fiction.
A '''life state''', a '''creature''', or an '''occult''' is a kind of [[Sim]] or [[pet]] with a special appearance and abilities, mostly inspired by legends or science fiction.


Line 25: Line 27:
|name= Life states in The Sims 2
|name= Life states in The Sims 2
|image= [[Image:All creatures.jpg|235px]]
|image= [[Image:All creatures.jpg|235px]]
|caption= All of the Life states from ''[[The Sims 2]]'' up to ''[[Apartment Life]]'' except for normal [[Sim]]s, [[ghost]]s, and [[Mannequin (The Sims 2)|mannequins]].}}
|caption= All of the Life states from ''[[The Sims 2]]'' up to ''[[Apartment Life]]'' except for normal [[Sim]]s, [[ghost]]s, and [[Mannequin (The Sims 2)|mannequins]].}}Most expansion packs for ''[[The Sims 2]]'' added an alternate state in which [[Sim]]s can exist. Some added sentient creatures which Sims cannot become, but which can be playable Sims. These states have unique triggering techniques, advantages and disadvantages. These states are:
Most expansion packs for ''[[The Sims 2]]'' added an alternate state in which [[Sim]]s can exist. Some added sentient creatures which Sims cannot become, but which can be playable Sims. These states have unique triggering techniques, advantages and disadvantages. These states are:
*Normal [[Sim]]
*Normal [[Sim]]
*[[Ghost]] ''(Not playable)''
*[[Ghost]] ''(Not playable)''
Line 48: Line 49:
|image = [[Image:Life states.jpg|235px]]
|image = [[Image:Life states.jpg|235px]]
|caption = Families of [[The Sims 3]] life states (except for normal Sims) up to ''Late Night''.
|caption = Families of [[The Sims 3]] life states (except for normal Sims) up to ''Late Night''.
}}''[[The Sims 3]]'' and its expansion packs, {{as of|lc=yes|2013|October|22}}, feature 15 life states. Official game text recognizes certain kinds of life state as "occult", and occult Sims cannot be given makeovers by [[stylist]]s. Prior to ''[[The Sims 3: Supernatural]]'', Ghost was not considered an occult status according to the game files. With ''Supernatural'', players are able to create some occults with a Supernatural Type selector in [[Create a Sim]]. These life states include normal Sims, ghosts, vampires, genies, werewolves, witches, and fairies.
}}
''[[The Sims 3]]'' and its expansion packs, {{as of|lc=yes|2013|October|22}}, feature 15 life states. Official game text recognizes certain kinds of life state as "occult", and occult Sims cannot be given makeovers by [[stylist]]s. Prior to ''[[The Sims 3: Supernatural]]'', Ghost was not considered an occult status according to the game files. With ''Supernatural'', players are able to create some occults with a Supernatural Type selector in [[Create a Sim]]. These life states include normal Sims, ghosts, vampires, genies, werewolves, witches, and fairies.


Several states in ''Supernatural'' (i.e. Toad Sims, Tragic Clowns, and Zombies) are not considered to be occult. They are merely temporary<ref name="permzomb">Some means of producing zombification are permanent, but the difference is that the Sim receives a "Zombified!" moodlet that does not expire rather than one that expires in 2 days. See [[List of Moodlets (The Sims 3)/Activities#Occult|List of Moodlets/Activities]]</ref> states and can only affect normal Sims. The state can be cured by removing the moodlet with the [[Moodlet Manager]] or drinking the [[Alchemy#Elixirs|Cure Elixir]].
Several states in ''Supernatural'' (i.e. Toad Sims, Tragic Clowns, and Zombies) are not considered to be occult. They are merely temporary<ref name="permzomb">Some means of producing zombification are permanent, but the difference is that the Sim receives a "Zombified!" moodlet that does not expire rather than one that expires in 2 days. See [[List of Moodlets (The Sims 3)/Activities#Occult|List of Moodlets/Activities]]</ref> states and can only affect normal Sims. The state can be cured by removing the moodlet with the [[Moodlet Manager]] or drinking the [[Alchemy#Elixirs|Cure Elixir]].
Line 105: Line 105:
==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}

{{Sim Life states}}
{{Sim Life states}}
[[nl:Levensstaat]]
[[nl:Levensstaat]]
Line 113: Line 112:
[[Category:Life states| ]]
[[Category:Life states| ]]
[[Category:Sims by life state| ]]
[[Category:Sims by life state| ]]
[[Category:Sims who have mastered a skill]]