Life state: Difference between revisions
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|image = [[File:Creatures eating salmon.jpg|235px]] |
|image = [[File:Creatures eating salmon.jpg|235px]] |
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|caption= A Ghost, a Mummy, a SimBot, a Vampire, an Imaginary Friend, and a Genie eating Salmon |
|caption= A Ghost, a Mummy, a SimBot, a Vampire, an Imaginary Friend, and a Genie eating Salmon |
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{{distinguish|Life stage}} |
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A '''life state''', a '''creature''', or an '''occult''' is a kind of [[Sim]] or [[pet]] with a special appearance and abilities, mostly inspired by legends or science fiction. |
A '''life state''', a '''creature''', or an '''occult''' is a kind of [[Sim]] or [[pet]] with a special appearance and abilities, mostly inspired by legends or science fiction. |
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|name= Life states in The Sims 2 |
|name= Life states in The Sims 2 |
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|image= [[Image:All creatures.jpg|235px]] |
|image= [[Image:All creatures.jpg|235px]] |
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|caption= All of the Life states from ''[[The Sims 2]]'' up to ''[[Apartment Life]]'' except for normal [[Sim]]s, [[ghost]]s, and [[Mannequin (The Sims 2)|mannequins]].}} |
|caption= All of the Life states from ''[[The Sims 2]]'' up to ''[[Apartment Life]]'' except for normal [[Sim]]s, [[ghost]]s, and [[Mannequin (The Sims 2)|mannequins]].}}Most expansion packs for ''[[The Sims 2]]'' added an alternate state in which [[Sim]]s can exist. Some added sentient creatures which Sims cannot become, but which can be playable Sims. These states have unique triggering techniques, advantages and disadvantages. These states are: |
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Most expansion packs for ''[[The Sims 2]]'' added an alternate state in which [[Sim]]s can exist. Some added sentient creatures which Sims cannot become, but which can be playable Sims. These states have unique triggering techniques, advantages and disadvantages. These states are: |
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*Normal [[Sim]] |
*Normal [[Sim]] |
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*[[Ghost]] ''(Not playable)'' |
*[[Ghost]] ''(Not playable)'' |
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|image = [[Image:Life states.jpg|235px]] |
|image = [[Image:Life states.jpg|235px]] |
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|caption = Families of [[The Sims 3]] life states (except for normal Sims) up to ''Late Night''. |
|caption = Families of [[The Sims 3]] life states (except for normal Sims) up to ''Late Night''. |
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⚫ | }}''[[The Sims 3]]'' and its expansion packs, {{as of|lc=yes|2013|October|22}}, feature 15 life states. Official game text recognizes certain kinds of life state as "occult", and occult Sims cannot be given makeovers by [[stylist]]s. Prior to ''[[The Sims 3: Supernatural]]'', Ghost was not considered an occult status according to the game files. With ''Supernatural'', players are able to create some occults with a Supernatural Type selector in [[Create a Sim]]. These life states include normal Sims, ghosts, vampires, genies, werewolves, witches, and fairies. |
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⚫ | |||
⚫ | ''[[The Sims 3]]'' and its expansion packs, {{as of|lc=yes|2013|October|22}}, feature 15 life states. Official game text recognizes certain kinds of life state as "occult", and occult Sims cannot be given makeovers by [[stylist]]s. Prior to ''[[The Sims 3: Supernatural]]'', Ghost was not considered an occult status according to the game files. With ''Supernatural'', players are able to create some occults with a Supernatural Type selector in [[Create a Sim]]. These life states include normal Sims, ghosts, vampires, genies, werewolves, witches, and fairies. |
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Several states in ''Supernatural'' (i.e. Toad Sims, Tragic Clowns, and Zombies) are not considered to be occult. They are merely temporary<ref name="permzomb">Some means of producing zombification are permanent, but the difference is that the Sim receives a "Zombified!" moodlet that does not expire rather than one that expires in 2 days. See [[List of Moodlets (The Sims 3)/Activities#Occult|List of Moodlets/Activities]]</ref> states and can only affect normal Sims. The state can be cured by removing the moodlet with the [[Moodlet Manager]] or drinking the [[Alchemy#Elixirs|Cure Elixir]]. |
Several states in ''Supernatural'' (i.e. Toad Sims, Tragic Clowns, and Zombies) are not considered to be occult. They are merely temporary<ref name="permzomb">Some means of producing zombification are permanent, but the difference is that the Sim receives a "Zombified!" moodlet that does not expire rather than one that expires in 2 days. See [[List of Moodlets (The Sims 3)/Activities#Occult|List of Moodlets/Activities]]</ref> states and can only affect normal Sims. The state can be cured by removing the moodlet with the [[Moodlet Manager]] or drinking the [[Alchemy#Elixirs|Cure Elixir]]. |
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==Notes and references== |
==Notes and references== |
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{{reflist}} |
{{reflist}} |
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{{Sim Life states}} |
{{Sim Life states}} |
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[[nl:Levensstaat]] |
[[nl:Levensstaat]] |
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[[Category:Life states| ]] |
[[Category:Life states| ]] |
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[[Category:Sims by life state| ]] |
[[Category:Sims by life state| ]] |
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[[Category:Sims who have mastered a skill]] |