Life state: Difference between revisions

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Each expansion pack for ''[[The Sims 2]]'' released added an alternate state in which [[Sim]]s can exist. These states have unique triggering techniques, advantages and disadvantages. These states are:
*normalNormal [[Sim]]s
*[[Ghosts]] (base game)
*[[Aliens]] (base game)
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In a sense, werewolves, vampires, PlantSims and Bigfoots are added in ''[[The Sims: Makin' Magic]]''. When a Sim makes the Beauty or Beast charm and then uses it, he/she can assume the appearance of these creatures. Of course, players may choose to treat this as a transformation or an illusion; the in-game effects are the same either way. The Sim who has been "charmed" is still a normal Sim, and gains no extra abilities or interactions. It could be said that witches and warlocks come with ''The Sims: Makin' Magic'', but Sims who take up magic in ''Makin' Magic'' still look and act the same.
 
''[[The Sims 3]]'' and [[The Sims 3: World Adventures|current EPEPs]]s feature only three life states:
*[[Sim]]s
*[[Ghost]]s
*[[Mummy|Mummies]] (World Adventures)
 
 
{{Life states}}
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