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|name = Light
{{Distinguish|Lightning}}
|image = [[File:LightingInTS3.jpg|235px]]
In [[The Sims (series)|The Sims series]], '''lighting''' is provided in two ways. It can be provided by [[lights]] in a room or area. In addition, some objects are considered to be lit, at least when in use, and may provide a certain amount of lighting, at least in their immediate area.
|caption= A light in ''The Sims 3''.
}}
{{For|[[Buy mode]] objects which provide light|Lights}}
In [[The Sims (series)|''The Sims'' series]], '''lightinglight''' is provided in two ways., Itone canof bethem being provided by [[lights]] in a room or area. In addition, some objects are considered to be lit, at least when in use, and may provide a certain amount of lightinglight, at least in their immediate area.
 
Daylight is available for approximately half of a Sim day. The outdoors are lit during daylight hours, though some areas may be in shadow. Daylight can enter a room through [[window]]s and doors that contain windows. LightingLight can pass over a half-wall, though the half-wall may cast a shadow.
 
Whether they're indoors or outdoors, Sims like to be in well-lit areas. In ''[[The Sims]]'' and ''[[The Sims 2]]'', lack of lightinglight depresses the [[Environment|Roomroom/Environmentenvironment]] [[motive]]. In ''[[The Sims 3]]'', it produces the [[List of Moodlets (The Sims 3)/Surroundings#Environment|"It's Dark"]] [[moodlet]]. However, some creatures, such as [[vampireVampire (The Sims 3)|vampires]]s, needdo nonot need lightinglight.
 
The light engine for ''[[The Sims 3]]'' itself has provoked some controversy among players as light does not flow from one floor to another, and often does not flow off of lots, leaving harsh visible edges on buildings and sidewalks. A higher level of bloom was introduced with ''[[The Sims 3: Ambitions]]''.
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[[Category:Objects]]
In ''The Sims 3'' and ''[[The Sims 4]]'', the [[buydebug]] menu offers light emitters in various sizes and shapes that can be used to light up rooms at no cost, without the use of visible lamps.
[[Category:ObjectsGame mechanics]]