Mary Melons: Difference between revisions
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'''Mary Melons''' is a pre-made Sim from Strangetown. She was the lover of Mike Steel and is the mother of her daughter Missy Grunt (who was an illegitimate child) who married General Chip Grunt and they had General Buzz Grunt. She is therefore the Great Grandmother of General Buzz's three kids Tank Grunt, Ripp Grunt, Buck Grunt. |
'''Mary Melons''' is a pre-made Sim from Strangetown. She was the lover of Mike Steel and is the mother of her daughter Missy Grunt (who was an illegitimate child) who married General Chip Grunt and they had General Buzz Grunt. She is therefore the Great Grandmother of General Buzz's three kids Tank Grunt, Ripp Grunt, Buck Grunt. |
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Oddly, out of all the Grunt ancestors, she is the only one who is playable. However, in game she is treated like a non-resurrectable sim. This can be fixed using [[SimPE]]. Go to her character file (N002_User00015.package). Select "Object Data" from the |
Oddly, out of all the Grunt ancestors, she is the only one who is playable. However, in game she is treated like a non-resurrectable sim. This can be fixed using [[SimPE]]. Go to her character file (N002_User00015.package). Select "Object Data" from the resource tree and select the file that appears in the resource list. In the plugin view change the "obj. type" (upper right hand corner) from "unknown" to "person." Commit and save. Now in game, she is addable to your household with boolprop and looks exactly like she does in her picture. |
Revision as of 01:20, 27 May 2009
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Mary Melons is a pre-made Sim from Strangetown. She was the lover of Mike Steel and is the mother of her daughter Missy Grunt (who was an illegitimate child) who married General Chip Grunt and they had General Buzz Grunt. She is therefore the Great Grandmother of General Buzz's three kids Tank Grunt, Ripp Grunt, Buck Grunt.
Oddly, out of all the Grunt ancestors, she is the only one who is playable. However, in game she is treated like a non-resurrectable sim. This can be fixed using SimPE. Go to her character file (N002_User00015.package). Select "Object Data" from the resource tree and select the file that appears in the resource list. In the plugin view change the "obj. type" (upper right hand corner) from "unknown" to "person." Commit and save. Now in game, she is addable to your household with boolprop and looks exactly like she does in her picture.