Metal collecting: Difference between revisions

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Revision as of 09:38, 25 May 2010

Metals are a collectible in The Sims 3 and are found in ore form, to be smelted into ingots for §40.

Sometimes the foundry will return an ore, saying that it is actually a Mysterious Mr. Gnome in disguise.

Smelted ingots are worth 175% of their original cost, and so the raw metal must be worth §54 to offset the §40 cost of smelting and break even.

The "Breaking Even" equation is as follows: §54 (Cost of Ingot) * 1.75 (Smelting Worth Modifier) - §54 (Cost of Ingot) - §40 (Cost of Smelting) = §0.5; thus this is the lowest whole number that does not lose money.

Many, many editors have contended that §23 is "breaking even". Plugging into the correct equation, §23 * 1.75 - §23 - §40 = -§22.75, and thus is losing money. If you were to sell the raw ore, you would have made §23 and paid nothing, for a profit of §23, whereas if you mail it to the smelter, you will have paid §40 and made §40.25, for a profit of §0.25. It is far more worthwhile to sell a raw ore up to §54, at which point it becomes worthwhile to smelt it.

Also take into account if your Sim has the "Metal Collector" challenge there is a possibility that smelting will lead to additional ingots you would've missed out on if you had sold the raw metal. Not to mention there is always a chance of getting a Mysterious Mr. Gnome which is worth $1000.


Raw Ingot Metal Rarity Weight Raw Value Ingot Value EP Where?
File:Iron Raw.png File:Iron Ignot.png Iron Common 1-52 §7-20 §35 File:TS3-base-game-icon.jpg Base Neighborhood
File:Silver Raw.png File:Silver Ignot.png Silver Common 1-52 §25-35 §61 File:TS3-base-game-icon.jpg Base Neighborhood
File:Gold Raw.png File:Gold Ignot.png Gold Uncommon 1-52 §40-120 §210 File:TS3-base-game-icon.jpg Base Neighborhood
File:Palladium Raw.png File:Palladium Ignot.png Palladium Rare 80-300 §300-500 §875 File:TS3-base-game-icon.jpg Base Neighborhood
File:Plutonium Raw.png File:Plutonium Ignot.png Plutonium Extraordinarily Unusual 0.1-5 §1000-1800 §3150 File:TS3-base-game-icon.jpg Base Neighborhood
Copper Common 1-52 §15-31 File:TS3-EP1-World-Adventures-icon.jpg

Egypt

Mummitomium Rare 150-450 §750-1200 File:TS3-EP1-World-Adventures-icon.jpg Egypt
Iridium Uncommon 1-11 §75-155 File:TS3-EP1-World-Adventures-icon.jpg France
Titanium Rare 75-105 §450-700 File:TS3-EP1-World-Adventures-icon.jpg France
Platinum Uncommon 1-52 §250-336 File:TS3-EP1-World-Adventures-icon.jpg China
Mercury* Uncommon 1-52 §100-400 File:TS3-EP1-World-Adventures-icon.jpg China
Compendium Extraordinarily Unusual 1100-5500 §???-??? File:TS3-EP1-World-Adventures-icon.jpg Base Neighborhood
Supernovium Extraordinarily Unusual 35000-55000 §3500-5500 File:TS3-EP1-World-Adventures-icon.jpg Base Neighborhood

* Once smelted, Mercury will be always returned as a liquid in a vial. Solid Mercuries can be obtained through Transfiguration.