Metal collecting: Difference between revisions

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{{main|Collecting}}
{{main|Collecting}} {{Missing-info|''Late Night and Generations Metals''}}&nbsp
'''Metals''' are a [[collecting|collectible]] in ''[[The Sims 3]]'' and are found in ore form, to be smelted into ingots for §40.
'''Metals''' are a [[collecting|collectible]] in ''[[The Sims 3]]'' and are found in ore form, to be smelted into ingots for §40.



Revision as of 16:14, 24 June 2011

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Metals are a collectible in The Sims 3 and are found in ore form, to be smelted into ingots for §40.

Sometimes the foundry will return an ore, saying that it is actually a Mysterious Mr. Gnome in disguise.

Smelted ingots are worth 175% of their original cost, and so the raw metal must be worth §54 to offset the §40 cost of smelting and break even relative to selling the ore alone.

The "breaking even" equation is as follows: §54 (cost of ingot) * 1.75 (smelting worth modifier) - §54 (cost of ingot) - §40 (cost of smelting) = §0.5; thus this is the lowest whole number that does not lose money.

Some consider §23 as "breaking even," but this only covers the cost of smelting the ore. In order to fully "break even", it must factor in all costs, including the value of the ore itself. Plugging into the correct equation, §23 * 1.75 - §23 - §40 = -§22.75, and thus is losing money. Even disregarding the cost of the original ore, to sell the raw ore gives §23 and costs nothing, for a profit of §23, whereas mailing it to the smelter, costs §40 and makes §40.25, for a profit of §0.25. From a strict simolean standpoint, it is far more worthwhile to sell a raw ore up to §54, at which point it becomes worthwhile to smelt it.

However, smelting also provides the chance of getting a Mysterious Mr. Gnome, worth §1000, as well as the chance of duplicating the smelted bars if the sim has completed the Metal Collector challenge. This is a gamble that may make it worth smelting ores that are less than §54.

Raw Ingot Metal Rarity Weight Raw Value Ingot Value EP Where?
Iron Common 1-52 §7-20 §12-35 Base neighborhood
Silver Common 1-52 §25-35 §44-61 Base neighborhood
Gold Uncommon 1-52 §40-120 §70-210 Base neighborhood
Palladium Rare 80-300 §300-500 §525-875 Base neighborhood
Plutonium Extraordinarily Unusual 0.1-5 §1000-1800 §1750-3150 Base neighborhood
Copper Common 1-52 §15-31 §26-54

Egypt

Mummitomium Rare 150-450 §750-1200 §1312-2100 Egypt
Iridium Uncommon 1-11 §75-155 §131-271 France
Titanium Rare 75-105 §450-700 §787-1225 France
Platinum Uncommon 1-52 §250-336 §437-588 China
Mercury[1] Uncommon 1-52 §100-400 §175-700 China
Compendium[2] Extraordinarily Unusual 1100-5500 25% more than the worth of the 8 metals used

[3]

'25% more than the worth of the 8 metals used'[3]

Buydebug Metal Spawner/Transfiguration


Transfiguration requirements-2-4 different metals.

Supernovium[2] Extraordinarily Unusual 35000-55000 §3500-5500

§6125-9625

Buydebug Metal Spawner/Transfiguration


Transfiguration Requirements-Over 5 different metals.

Woohooium

[4]

Extraordinarily Unusual 1-52 §590-652

(based on a 19.51g - 32.02g raw ore weight)

§1032-1141

(based on a 19.51g - 32.02g raw ore weight)

Sculptor's Workbench (Ambitions), Consignment store (Ambitions), Relic Shops (World Adventures), garbage cans in France (World Adventures)
Carbon Steel[5]
Tungsten Carbide[5]

References

  1. Once smelted, Mercury will always be returned as a liquid in a vial (On rare cases it will be returned as an Ingot possibly with the skill challenge Metal Collector). Solid Mercury can be obtained through Transfiguration.
  2. 2.0 2.1 Available through Transfiguration.
  3. 3.0 3.1 Price is determined by which metals it consists of, see Transfiguration for more details.
  4. Woohooium is predominantly found from the sculptor's workbench. When sculpting stone, it can shatter to reveal Woohooium (or the Flourite Palmstone gem). There is also a possibility the ore may be obtained through transfiguration.
  5. 5.0 5.1 SimFans tweet

es:Metales fr:Collection de métaux pl:Minerały