Motive: Difference between revisions

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imported>Matthew Cenance
imported>K6ka
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*'''[[Power]] failure''':{{Vgversion|TS2:OFB}} If [[Servo]]s run out of power, they will automatically attempt to recharge, even if they are located indoors or if it's nighttime. If the Servo isn't allowed to recharge, they may run amok and cause chaos, often [[electrocution|electrocuting]] other Sims in the process.
*'''Sunlight/Water failure''':{{Vgversion|TS2:S}}{{Vgversion|TS3:UL}} If [[PlantSim]]s do not receive adequate sunlight or water, they may run outside and pass out.
*'''Sunlight/Water failure''':{{Vgversion|TS4}} If [[PlantSim]]s do not receive adequate water, they can't photosynthesize, causing their Sunlight motive to run out. If either motive runs out, the simSim dies.
*'''[[Sunlight exposure]] failure''':{{Vgversion|TS3:LN}} If [[Vampire (The Sims 3)|vampires]] spend too much time exposed to sunlight, they may pass out, temporarily lose their vampire abilities, and become thirsty for [[plasma]] much more quickly.
 
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