Pet: Difference between revisions

192 bytes removed ,  5 years ago
Removing out of place section and reducing the superfluous TRIVIA to minimum
imported>SimDestroyer
(This article is about cats and dogs.)
imported>DrakonoSkerdikas
(Removing out of place section and reducing the superfluous TRIVIA to minimum)
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[[Adoption#Adopting pets|Adopting a pet]] can help Sims at home, especially if they live alone. Dogs can bring the newspaper in every morning if trained, while cats can chase rabbits and gophers away from a vegetable patch. Pets don't necessarily need to be bought, though; if there are stray cats or dogs wandering around the neighborhood, and if a Sim makes friends with one, it can be adopted for free, although this can take time.
 
Like human Sims, pets have different [[Motive (pet)|motives]] that will need fulfilling, and each have different [[Personality (pet)|personalities]]. A puppy's and kitchen's needs, however, cannot be viewed.{{confmfirm}} For example, a lazy cat isn't about to do a great deal of wandering around, and an aggressive dog might not like Sims pampering it all day. Cats and dogs can sleep even if there's a source of noise, such as a turned-on television or stereo, in the same room. Therefor, the player could let a Sim watch television or play piano while a cat or dog is sleeping nearby.
 
Sims can buy cat collars from '''The Collar Purple''' and dog collars from the '''Canine Collar Contraption'''. To put a collar on a pet, the player will need to select a Sim that has a collar for that type of pet in his or her inventory, then click on the pet. An option to put the collar on the pet will appear.
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==The Sims 2: Pets==
In ''[[The Sims 2: Pets]]'', Sims can have [[small pet]]s (womrats, birds, and fish), as well as dogs and cats. A [[Create a Pet]] feature is now in Create a Sim, so the player can create pets, and can set their [[Personality (pet)#The Sims 2: Pets|personality]], as well as their fur color and style. They have their own [[motives]], learned [[behaviors]], and Sims can teach them certain [[commands]]. A pet, including puppies and kittens, will have its own icon, and can be selected. The player can see the selected pet's action queue, but the icons will be gray and the player cannot cancel any of the actions or control the pet unless [[The Sims 2: Pets/cheats|cheats]] are used. In ''[[The Sims Pet Stories]]'' there is a story reward object with which pets can be controlled. (In this case, pets can interact with other pets, Sims and objects).
 
Pets have three [[life stages (pet)|life stages]]: kitten or puppy, adult, and elder. Kittens and puppies are mobile, but must be carried up and down stairs. They can eat from [[food bowl]]s and get into [[pet bed]]s without help, and kittens can use [[litter box]]es without help. They cannot have jobs or learn commands, but they can learn behaviors. They cannot get on furniture or Sim beds, but can be praised for ''not'' doing those things, and can therefore be taught not to do them.
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{{Col-end}}
 
==Pet Jobs==
==Differences between Unleashed and The Sims 2: Pets==
{{Main|Career (pet)}}
There are a few differences between pets in ''Unleashed'' and in ''The Sims 2: Pets'' that players used to ''Unleashed'' should be aware of.
Unlike in ''The Sims: Unleashed'', pets can have jobs for their first time. Similar to finding a job for Sims, a {{confirm|teen or older}} Sim can apply their pet a job through a [[newspaper]] or [[computer]]. Pets will need to learn required commands in order to advance through the career. When promoted, they may unlock various earn pet collars and coats. Just like Sims, pets will autonomously go to work when they're in a good mood; Otherwise, they will need to be ordered by a Sim household member. Players can also have the pet lay off or retire from work by directing a Sim to use the phone for that.
 
* In ''Unleashed'', cats and dogs can sleep even if there's a source of noise, such as a turned-on television or stereo, in the same room. This is not the case in ''Pets''. In ''Pets'', noises that awaken human Sims will also awaken pets. So in ''Unleashed'', the player could let Sims watch television or play piano while a cat or dog was sleeping nearby, but in ''Pets'', that will keep the pet from getting sleep.
* In ''Pets'', having a cat will not cause mice to appear, as it does in ''Unleashed''.
* In ''Unleashed'', there is an object, the Squeak-EE-Clean Pet Tub, which is made for bathing dogs. In ''Pets'', dogs are bathed in ordinary bathtubs (though [https://www.modthesims.info/download.php?t=226489 dog-only wash tubs] are available as custom content).
* In ''Pets'', puppies and kittens can be viewed and can learn behaviors.
* In ''Pets'', cats and dogs are able to have jobs. In ''Unleashed'', cats and dogs can't get jobs.
* In ''Unleashed'', pets can starve to death, although sometimes they'll just run away from the family. In ''Pets'', they will be taken away before they can starve.
 
==The Sims 3: Pets==
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==The Sims 4: Cats & Dogs==
[[File: TS4 Cats and Dogs 2.jpg|thumb|A Sim and her dog.|250px]]
In ''[[The Sims 4: Cats & Dogs]]'', Sims can own cats and dogs as pets, which are the two main pets of the expansion pack. They can be created with [[Create a Pet]], and there are many pre-made breeds for them. Players will be able to customize their pets' appearance and even make their own breeds. Sims can also [[Adoption#Adopting pets|adopt]] cats and dogs. Unlike previous games, pets cannot be controlled by the player, similarly to ''The Sims 2: Pets'', and there is no cheat that will allow the player to do so. For the first time, pets can have [[clothes|clothing]], other than the collars.
 
Sims can interact with cats and dogs in various form of ways such as feeding, playing and training, and are able to bond with them through these interactions. Sims can also start a [[vet clinic]] [[business]] and improve their [[veterinarian]] skill, in order to take care of pets and cure the various [[pet illness]]es they can gain.
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[[File:Grim reaper with dog.jpg|thumb|A dog dies in ''The Sims 2''|250px]]
{{Main|Death}}
Like Sims, pets can die. However, there are not many ways for a pet to die. Pets in ''The Sims: Unleashed'' can die of [[fire]] and [[starvation]], although sometimes they'll just run away from the family when not fed. Pets in later games can [[death by old age|die of old age]] and they will be taken away (after being reminded to be fed) before they can starve. They can also come back as [[ghosts]] and interact with Sim ghosts.
 
Pets in [[The Sims 2 Pets (console)|console versions]] of ''The Sims 2 Pets'' cannot die.
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==Trivia==
*In ''[[The Sims Pet Stories]]'' there is a story reward object with which pets can be controlled. (In this case, pets can interact with other pets, Sims and objects).
*When playing ''The Sims 3: Pets'' on low-performance computers, cats, dogs, and horses may deform.<ref>[http://sims3.crinrict.com/en/2011/10/error-distorted-animals.html Distorted animals] glitch.</ref>
*''[[The Sims 4: Cats & Dogs]]'' is the first time pets can have clothing other than collars.
 
==References==