Relationship: Difference between revisions

slightly better wording
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{{For|other meanings|Love (disambiguation)|redirect=Love}}
 
A '''relationship''' is a shared acquaintance between two characters. Whenever two characters [[social interaction|interact]], they gain or lose "relationship points," based on each character's reaction to the other character. Relationship points are added or subtracted from the "relationship score," which is used to determine the general status of the relationship between the two characters. The relationship status between two characters, as well as their [[life stage|age]], [[life state]], and whether the characters are related to one another, ultimately determine which potential interactions the characters can engage in.
 
Relationships between two characters can be casual, friendly, hostile, or even romantic, all based on the history of interactions between the characters. Over time, and without interactions to reinforce the relationship, the relationship score between two characters will return towards a baseline of zero; characters that are passionate lovers or bitter enemies may eventually be nothing more than acquaintances to one another.
 
Teens can only initiate romantic interactions with other teens.While Young Adults, Adults, and Elders are all able to form romantic relationships with each other, howeverTeens can only initiate romantic interactions with other teens.
 
Relationships can have a large impact on how Sims interact with each other, and can decide which interactions can be performed or accepted. For example, Sims with a good relationship tend to have better [[conversation]]s with each other and can share a double [[bed]], while Sims with a poor relationship are less likely to positively accept each other's interactions or may even perform negative interactions on each other.
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