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==Sim Relationships==
As soon as a [[Sim]] meets another they accumulate relationship points. The amount of points two Sims have for each other determines how they can [[Social Interaction|interact]]. When Sims interact with each other, they build daily relationships. Over time, two Sims lifetime relationships will build up as long as they continue to interact.

===Relationship Levels===

*'''Enemy''': approx. -50 daily points or less
*'''Friend''': approx. 60 daily points or more
*'''Crush''': when doing romantic interactions (kiss, flirt, etc.)
*'''Best Friend''': approx. 75 daily points or more and approx. 50 lifetime points or more
*'''Love''': approx. 75 daily points or more when doing romantic interactions (kiss, flirt, etc.)
*'''Best Friends Forever''': Remain Best Friends; relationship decays slower.

==Pet Relationships==
[[Pets (Animal)|Pets]] can also develop relationships.
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===Relationship Levels===

Cats
* '''Mine''': The cat claims ownership of the Sim or pet; similar to Best Friends
Dogs
* '''Pack leader''': The dog is loyal to the Sim or pet; similar to Best Friends
* '''Pack''': The dog recognizes the Sim or pet as a member of his pack; similar to Friends.

[[Category: Relationships]]
[[Category: Relationships]]
==General Relationship Info==
The amount of relationship points two Sims have for each other determines how they can interact. When Sims interact with each other, they build daily relationships. Over time, two Sims overall relationships will build up as long as they continue to interact.
<br><br>
==Relationship Levels==
<br><br>
'''Enemy''' - -50 daily points or below (?)<br>
'''Friend''' - 60 daily points or more (?)<br>
'''Crush''' - ? when doing romantic interactions (kiss, flirt, etc.)<br>
'''Best Friend''' - 75 daily points or more (?)<br>
'''Love''' - 75 daily points or more (?) when doing romantic interactions (kiss, flirt, etc.)

Revision as of 16:47, 31 May 2008

Sim Relationships

As soon as a Sim meets another they accumulate relationship points. The amount of points two Sims have for each other determines how they can interact. When Sims interact with each other, they build daily relationships. Over time, two Sims lifetime relationships will build up as long as they continue to interact.

Relationship Levels

  • Enemy: approx. -50 daily points or less
  • Friend: approx. 60 daily points or more
  • Crush: when doing romantic interactions (kiss, flirt, etc.)
  • Best Friend: approx. 75 daily points or more and approx. 50 lifetime points or more
  • Love: approx. 75 daily points or more when doing romantic interactions (kiss, flirt, etc.)
  • Best Friends Forever: Remain Best Friends; relationship decays slower.

Pet Relationships

Pets can also develop relationships.

Relationship Levels

Cats

  • Mine: The cat claims ownership of the Sim or pet; similar to Best Friends

Dogs

  • Pack leader: The dog is loyal to the Sim or pet; similar to Best Friends
  • Pack: The dog recognizes the Sim or pet as a member of his pack; similar to Friends.