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{{Missing-info|The Sims}}{{Missing-info|The Sims 3}}
{{Missing-info|The Sims}}{{Missing-info|The Sims 3}}
As soon as a character (Sim or pet) meets another they accumulate relationship points. The number of points two characters have for each other and their life stages determines how they can interact. The score will go up pr down depending on whether interactions between the two are positive or negative, but neglecting a relationship will result in a gradual decline of the relationship score.
As soon as a character (Sim or pet) meets another they accumulate relationship points. The number of points two characters have for each other and their life stages determines how they can interact. The score will go up or down depending on whether interactions between the two are positive or negative, but neglecting a relationship will result in a gradual decline of the relationship score.


==The Sims 2==
==The Sims 2==

Revision as of 20:30, 19 November 2009

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As soon as a character (Sim or pet) meets another they accumulate relationship points. The number of points two characters have for each other and their life stages determines how they can interact. The score will go up or down depending on whether interactions between the two are positive or negative, but neglecting a relationship will result in a gradual decline of the relationship score.

The Sims 2

In The Sims 2, each character has a daily relationship score and a lifetime relationship score. Over time, two characters' lifetime relationships will build up as long as they continue to interact. Sim relationships could also go up or down with the use of cheats.

Pets develop relationships with Sims and other pets. Sims gain relationships with pets by doing positive interactions, such as praising, playing, or giving love. Negative relationship points are given when a Sim scolds or yells at a pet. When teaching a pet tricks, the relationship goes up and down, depending on how fast the pet learns, but in the end is higher.

Relationship Levels in The Sims 2

This table shows the relationship score needed to attain a relationship type in The Sims 2
Type of relationship Level of relationship
-100 -25 -15 -10 -5 0 5 10 15 25 40 60 70 85 100
Inimical Arch Enemy (<= -15) Enemy (> -15 and < 15)
Amicable Just Met (> -2 and < 2)Acquaintance (> -10 and < 40) Friend (>= 40 and < 60) Best Friend (>= 60 and < 100)
Best Friend (>= 60 and < 85) Best Friend Forever[1] (>= 85 and < 100)
Romantic[2] Crush (>= 40 and < 70) Lover (>= 70 and < 100)


Pets' Levels

Cats

  • Mine: The cat claims ownership of the Sim or pet; similar to Best Friends

Dogs

  • Master: The dog is loyal to the Sim or pet
  • Pack: The dog recognizes the Sim or pet as a member of his pack; similar to Friends.
  • Best Friend: The dog treats the Sim or another pet a close friend.

Relationship Levels in The Sims 3

Marriage

Main article: Marriage


Sims require a high relationship to become married or joined, but the state of being married or joined is not lost autonomously if the relationship score declines.

Notes

  1. "Best Friend Forever" is available with The Sims 2 FreeTime
  2. Romantic relationships require romantic interactions