Room markers: Difference between revisions

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{{Missing-info|room markers from other expansion packs}}
'''Room markers''' are objects in ''[[The Sims 3]]'' that look like shiny silver spheres. They dictate the behaviour of certain spaces on [[lot]]s, and some have menus accessible via the ''Shift, Ctrl + click'' interaction.
'''Room markers''' are objects in ''[[The Sims 3]]'' that look like shiny silver spheres. They dictate the behaviour of certain spaces on [[lot]]s, and some have menus accessible via the <code> ctrl + shift + c</code> interaction.


Room markers can be added to a lot using the [[buydebug]] cheat.
Room markers can be added to a lot using the <code>[[buydebug]]</code> cheat.


==Tomb fogger==
==Tomb fogger==
The tomb fogger was introduced in ''[[The Sims 3: World Adventures]]''. Placing this object in a room will turn that room into a tomb room that is not visible until a Sim enters. A sound effect plays when Sims first enter rooms with this marker. Using the <code>ctrl + shift + click</code> interaction on this object allows builders to set different genres of tomb, such as 'Tomb of Death'. Changing this setting changes the message players receive when they first enter the room.

The tomb fogger was introduced in ''[[The Sims 3: World Adventures]]''. Placing this object in a room will turn that room into a tomb room that is not visible until a Sim enters. A sound effect plays when Sims first enter rooms with this marker. Using the ''Shift, Ctrl + click'' interaction on this object allows builders to set different genres of tomb, such as 'Tomb of Death'. Changing this setting changes the message players receive when they first enter the room.


==Hidden room marker==
==Hidden room marker==
[[File:Hidden room marker.jpg|right|thumb]]

This marker was introduced in ''[[The Sims 3: Late Night]]''. Placing this object in a room on a residential lot will turn the lot into an apartment and hide the room that it is placed in. If there is a door into this room it will act like [[townies]] live there.
This marker was introduced in ''[[The Sims 3: Late Night]]''. Placing this object in a room on a residential lot will turn the lot into an apartment and hide the room that it is placed in. If there is a door into this room it will act like [[townies]] live there.


==Public room marker==
==Public room marker==

This marker was introduced in ''[[The Sims 3: Late Night]]''. Placing this object in a room will turn a residential lot into an apartment and prevent players from editing the room in build or buy modes without using cheats. Also, any objects in the room will not count towards the lot value.
This marker was introduced in ''[[The Sims 3: Late Night]]''. Placing this object in a room will turn a residential lot into an apartment and prevent players from editing the room in build or buy modes without using cheats. Also, any objects in the room will not count towards the lot value.


==Skip level room marker==
==Skip level room marker==
This marker was introduced in ''The Sims 3: Late Night''. Placing this object in a room will turn the lot into an apartment and prevent the player from seeing the contents of this level.

This marker was introduced in ''[[The Sims 3: Late Night]]''. Placing this object in a room will turn the lot into an apartment and prevent the player from seeing the contents of this level.
[[Category:Objects]]
[[Category:Objects]]
[[Category:Special items]]
[[Category:Special items]]

Latest revision as of 16:21, 12 March 2018

Missing information
This article is missing information about room markers from other expansion packs.
You can help The Sims Wiki by adding it.

Room markers are objects in The Sims 3 that look like shiny silver spheres. They dictate the behaviour of certain spaces on lots, and some have menus accessible via the ctrl + shift + c interaction.

Room markers can be added to a lot using the buydebug cheat.

Tomb fogger[edit | edit source]

The tomb fogger was introduced in The Sims 3: World Adventures. Placing this object in a room will turn that room into a tomb room that is not visible until a Sim enters. A sound effect plays when Sims first enter rooms with this marker. Using the ctrl + shift + click interaction on this object allows builders to set different genres of tomb, such as 'Tomb of Death'. Changing this setting changes the message players receive when they first enter the room.

Hidden room marker[edit | edit source]

This marker was introduced in The Sims 3: Late Night. Placing this object in a room on a residential lot will turn the lot into an apartment and hide the room that it is placed in. If there is a door into this room it will act like townies live there.

Public room marker[edit | edit source]

This marker was introduced in The Sims 3: Late Night. Placing this object in a room will turn a residential lot into an apartment and prevent players from editing the room in build or buy modes without using cheats. Also, any objects in the room will not count towards the lot value.

Skip level room marker[edit | edit source]

This marker was introduced in The Sims 3: Late Night. Placing this object in a room will turn the lot into an apartment and prevent the player from seeing the contents of this level.