SimBot: Difference between revisions

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{{all
|name = Bought SimBots
|image = [[Image:Male Female Simbots.jpg|235px]]
|caption = Male (left) and female (right) '''bought''' SimBots.
}}
SimBots have most of the same needs as human Sims, except for hygiene. However, their needs are named differently and have a gray color.
 
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While SimBots can eat food, they prefer scrap, and a single piece will completely restore their hunger and provide the Great Meal moodlet. SimBots also receive a variety of unique interactions, such as Show Off Features, Discuss Oil Brands, Insult Puny Human Brain, etc. They can also converse with inanimate machines such as food processors to regain their social need. Not having a Hygiene need, they don't need to shower, and will short out if they do. They can spin their arms like helicopter blades to smash objects for scrap metal, although they can be fined for doing such on public property, except in [[junkyard]]s. They can also [[WooHoo]], but cannot have children from interaction with Sims or other SimBots.<ref>A mod exists which allows a SimBot to have the "Try for Baby" interaction with a normal Sim.</ref> They can "reproduce" by inventing new SimBots, but this requires them to go through the extended process of getting this ability. Like all summoned Mummies, SimBots are classed as [[elder]]s by the game. SimBots come online with automatic ranks in both the Handiness and Inventing skills.
 
|image = [[Image:Male Female Simbots.jpg|235pxthumb|Bought SimBots|200px]]
All SimBots are created with the [[Hydrophobic]] [[trait]]. If a SimBot gets wet, for example by forcing them to shower or swim, they will shut down and get a "Short Out" moodlet which lasts for four hours (it has also been reported that a SimBot may short out for no apparent reason). During this time, other Sims can repair the SimBot, or can choose to Reprogram them, which allows a reselection of their traits, including the ability to remove all of their traits. There seems to be no lasting damage from shorting out a SimBot, so it can be useful for redesigning the personality of a newly created SimBot, as the only other opportunity to select traits without using [[testingcheatsenabled|cheats]] is the Mid-life Crisis [[Lifetime reward|reward]]. It has been reported<ref name="carlsguide">[http://www.carls-sims-3-forum.com/index.php/topic,1206.0.html Thread "Simbots - The Way to Live" at Carl's Sims 3 Guide]</ref> that reprogramming a SimBot will reset its relationships.
 
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{{Parthenon|bordercolor = #999999|backgroundcolor = #FFFFBB|width=85%|image = [[File:Icon_invent_cog_bulb.png{{!}}48px]]|title = Tip|text=Instead of calling a [[repairman]] or having a Sim repair the SimBot, the player can use the [[testingcheatsenabled]] cheat to remove the "Short Out" moodlet. This can be done by pressing Shift+Ctrl+C, then entering that code, then pressing the moodlet and using Ctrl-click to get rid of it.}}
 
{{Clrr}}
{{all
|name = Invented SimBots
|image = [[File:Invented simbots.png|230px]]
|caption = Male (left) and female (right) '''invented''' SimBots.
}}
SimBots cannot be singed or set on fire, allowing them to safely detonate objects without any negative effects even if they are directly caught in the explosion. SimBots are not only immune to the negative effects of electrocution, but will actually get the Energized moodlet and have their Charge need completely restored. This is most reliably reproduced by having a SimBot attempt to repair or upgrade an electrical object on top of a puddle, such as one created by turning a gardening sprinkler on indoors; but it can also occur during failed repairs or upgrades, from getting caught in an electrical trap, or other ways in which a Sim may be electrocuted.
 
|image = [[File:Invented simbots.png|230pxthumb|Invented SimBots|200px]]
Making a SimBot sleep in the [[Sarcophagus|Cursed Sarcophagus of the Kings]] for an extended period of time will replace one of the SimBot's traits with the [[Evil]] trait. They do not gain a [[Good]] trait from sleeping in the Blessed Sarcophagus of the Kings. SimBots and mummies can fight, and since SimBots are stronger than mummies, the SimBot should win.{{confirm}} It is currently not possible to create a SimBot-Mummy hybrid, although SimBot Ghosts are possible.
 
Since they do not have malleable skin and (technically) do not wear clothes, SimBots are unable to receive tattoos or makeovers. They do not receive the "Completely at Ease" moodlet when opting for spa packages, though they do retain an "Energized" moodlet of the same magnitude, but not the duration.
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