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[[File:Gold simoleon.png|left]] The '''Simoleon (§)''' is the unit of currency used in the ''[[w:c:SimCity:SimCity|SimCity]]'' and [[The Sims series|''The Sims'' series]]. It is assumed to be the national currency of [[SimNation]]. While in ''[[The Sims]]'', Simoleons resembled US dollar bills{{confirm}}, ''[[The Sims 2]]'' onwards made them red, orange, and white.
[[File:Gold simoleon.png|left]] The '''Simoleon (§)''' is the unit of currency used in the ''[[w:c:SimCity:SimCity|SimCity]]'' and [[The Sims series|''The Sims'' series]]. It is assumed to be the national currency of [[SimNation]]. While in ''[[The Sims]]'', Simoleons resembled US dollar bills{{confirm}}, ''[[The Sims 2]]'' onwards made them red, orange, and white.


Its value can vary between titles, and doesn't consistently reflect any real-life currency (such as the US dollar or British pound), as many of the more expensive items are marked down in price, while some of the cheapest may be marked up; for example, in ''[[The Sims 2]]'' an SUV costs approx. §4000, while a pizza costs §40. Usually, items of limited duration are more expensive, while durable objects or house structures are cheaper. This reflects the fact that a Sim has less time to earn money in the series than would be available in real life. Much like the real world, better quality items are generally more expensive. Also, the simoleon has no sub-units; the only way something can cost less than §1 is for it to be free.
Its value can vary between titles, and doesn't consistently reflect any real-life currency (such as the US dollar or British pound), as many of the more expensive items are marked down in price, while some of the cheapest may be marked up; for example, in ''[[The Sims 2]]'' an SUV costs approx. §4000, while a pizza costs §40. Usually, items of limited duration are more expensive, while durable objects or house structures are cheaper. This reflects the fact that a [[Sim]] has less time to earn money in the series than would be available in real life. Much like the real world, better quality items are generally more expensive. Also, the simoleon has no sub-units; the only way something can cost less than §1 is for it to be free.


In ''SimCity'', a stretch of road is §10 per segment and a Police Department §500. According to the SimCity 2000 "City Value" menu, one § unit that represents the cost of a building actually equals §1,000.
In ''SimCity'', a stretch of road is §10 per segment and a Police Department §500. According to the SimCity 2000 "City Value" menu, one § unit that represents the cost of a building actually equals §1,000.
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Console versions of ''[[The Sims (console)|The Sims]]'',<ref name="PS2">PS2 versions will only <u>display</u> 5 digits, so amounts of §100,000 and higher will be displayed as §99,999. This was fixed in the PS2 version of ''The Sims Bustin' Out.''</ref> ''[[The Sims Bustin' Out]]'', ''[[The Urbz: Sims in the City]]'', ''[[The Sims 2 (console)|The Sims 2]]'', and ''[[The Sims 2 Pets (console)|The Sims 2: Pets]]'' only display 6 digits.
Console versions of ''[[The Sims (console)|The Sims]]'',<ref name="PS2">PS2 versions will only <u>display</u> 5 digits, so amounts of §100,000 and higher will be displayed as §99,999. This was fixed in the PS2 version of ''The Sims Bustin' Out.''</ref> ''[[The Sims Bustin' Out]]'', ''[[The Urbz: Sims in the City]]'', ''[[The Sims 2 (console)|The Sims 2]]'', and ''[[The Sims 2 Pets (console)|The Sims 2: Pets]]'' only display 6 digits.


{|class="wikitable heading-blue"
{| class="wikitable heading-blue"
! Game !! Max Money
! Game !! Max Money
|-
|-
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In ''[[The Sims 2: Apartment Life]]'', a new rule for figuring starting money has been added. The amount of starting money depends on the number of Sims in the family and their ages.
In ''[[The Sims 2: Apartment Life]]'', a new rule for figuring starting money has been added. The amount of starting money depends on the number of Sims in the family and their ages.
{|class="wikitable heading-blue"
{| class="wikitable heading-blue"
! Age !! Starting Money
! Age !! Starting Money
|-
|-
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In ''The Sims 3'' and ''The Sims 3'' for console, a household will start with §16,500 to §30,500{{Vgversion|TS3}}/§26,500{{Vgversion|TS3C}}<ref>The PS3 and Xbox 360 versions of ''The Sims 3'' only allow up to 6 Sims.</ref> depending the on number of Sims created and their ages. For example, a single-Sim household made in CAS will start with §16,500.
In ''The Sims 3'' and ''The Sims 3'' for console, a household will start with §16,500 to §30,500{{Vgversion|TS3}}/§26,500{{Vgversion|TS3C}}<ref>The PS3 and Xbox 360 versions of ''The Sims 3'' only allow up to 6 Sims.</ref> depending the on number of Sims created and their ages. For example, a single-Sim household made in CAS will start with §16,500.


{|class="wikitable heading-blue"
{| class="wikitable heading-blue"
! Age !! Starting Money
! Age !! Starting Money
|-
|-