Skill career: Difference between revisions

114 bytes added ,  10 years ago
no edit summary
imported>Kajune
No edit summary
No edit summary
Line 5:
 
Skill careers work the same way as ordinary careers except that Sims are registered as "self-employed" and promotions are linked entirely to money earned. Only skills that produce items - [[Painting]], [[Fishing (The Sims 3)|Fishing]], [[Gardening (The Sims 3)|Gardening]], [[Inventing]], [[Writing]], [[Photography]]{{vgversion|TS3:WA}}, [[Nectar Making]]{{vgversion|TS3:WA}}, [[Inventing]]{{vgversion|TS3:A}}, and [[Sculpting]]{{vgversion|TS3:A}} - are able to be used in skill careers. There are other expansion packs that add skill careers: [[Band]] from [[The Sims 3: Late Night]], Horseman(-woman) in [[The Sims 3: Pets]] and Alchemist in [[The Sims 3: Supernatural]]. These careers are also available for [[Teen]] Sims.
 
In "[[The Sims 3: Island Paradise]]" sims can work as a scuba divers, but they register in the science building.
 
The first level of promotion requires sales of approximately §30. Money can be made through sales at the [[consignment store]] for most skill careers.
Anonymous user