Space usage by Sims game: Difference between revisions

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Cleaned up using AWB, typos fixed: cartriges → cartridges, occured → occurred
imported>Auror Andrachome
imported>K6ka
m (Cleaned up using AWB, typos fixed: cartriges → cartridges, occured → occurred)
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'''Space usage by Sims game''' refers to the space The Sims games take when saved. This article will show how many saved games per game and the space used by these saves.
==PC/Mac==
The PC and Mac versions, unlike the console versions, use many different files of variable length based on how many Sims are in the neighborhood, how many lots that have been created and even how many neighborhoods there are. There are also log files from any errors that may have occuredoccurred in the game or from using [[testingcheatsenabled]] and using the "Force Error" command, which are in the .txt format. The save files can be in all different formats depending on content, such as .package, .sc4, .cache amongst many other system files used by the game.
 
==Consoles==
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* Space usage on consoles apply to a singe save file.
* For PS2, PSP and GameCube games, the space usage is from the back on the case or from the system using the Data screen. For other systems, space usages is from the Data Screen.
* GBA and DS games don't have space usage. However, they use "slots" for saved games, which are stored on the cartrigescartridges.
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