Non-playable character: Difference between revisions

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* '''Chalet Gardens Ghosts:'''{{Vgversion|TS4:GT}} [[Mimsy]] and [[Bernard]] may appear at the [[Chalet Gardens]] estate in Windenburg.
* '''Forest Ranger:'''{{Vgversion|TS4:OR}} The Forest Ranger will roam [[Granite Falls]] and can be asked for advice about the surrounding area.
* '''[[Bear]]:'''{{Vgversion|TS4:OR}} A Sim wearing a bear costume can appear in Granite Falls or during a Bear Night in a bar and will attempt to scare other Sims.
* '''Hermit:'''{{Vgversion|TS4:OR}} Located in the [[Secret lot#Deep Woods|Deep Woods]] of Granite Falls. The hermit can be befriended to learn a special [[Herbalism]] recipe.
* '''Campfire Ghost:'''{{Vgversion|TS4:OR}} A ghost may appear when Sims tell stories around the campfire.
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* '''Military:'''{{Vgversion|TS4:SV}}
* '''Veteran Hermit:'''{{Vgversion|TS4:SV}}
* '''[[Possessed]] sim:'''{{Vgversion|TS4:SV}} Pre-made or randomly generated Sims with "Infected" trait may appear wandering around [[StrangerVille]] with Possessed moodlet, they can also be other StrangerVille NPCs such as military or scientists, their amount depends on current state of the infection. [[Mother Plant]] can summon possessed sims which will fight with sims attacking her.
* '''Sage:'''{{Vgversion|TS4:ROM}} Three mentors of magic within [[The Magic Realm]]. They can turn Sims into Spellcasters and each sage teaches a different school of magic.
* '''Astral Projection Vendor:'''{{Vgversion|TS4:ROM}} This Sim tends to the shops at Casters Alley within The Magic Realm.
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