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{{Era|TS1|TS2|LS|PS|CS|TS3|TSM|TS4}}
{{Quote|A refrigerator is the first stop for any hungry Sim. Cooking skill and appliances will affect the quality of the different meals Sims can prepare. If they don't feel like cooking, they can call for a pizza!|''The Sims 2''}}
'''Hunger''' is one of the basic [[motives|needs]] of a Sim.
==
{{See also|Cooking|Food}}
If a Sim is lacking a refrigerator for whatever reason, or is unable to cook, they can also phone for a [[pizza]]. However, eating a pizza is not nearly as fulfilling as cooking a meal, and it can take quite a while for it to arrive. Also, a pizza is more expensive than a group meal, costing §20-40. In ''The Sims'', an adult Sim without a refrigerator can also satisfy hunger on their home lot by cooking food on a [[barbecue]].
Sims have other options of filling their hunger meter as well. If a [[Bar (object)|bar]] is present, drinks can provide a slight hunger boost. In ''[[The Sims: Makin' Magic]]'', Sims can make bread, pies, and cakes. Sims can stock a [[buffet table]] to quickly provide food for a gathering of guests, or simply as an easy way to feed a large family. [[Child]]ren can use the [[toy oven]] to make a pastry that is more filling than snacks from the refrigerator.
How well a meal fills the hunger meter depends on several factors. In ''The Sims'', it mostly depends on the Sim's [[cooking]] skill, but is also affected by the quality of the refrigerator. In other games, with more types of food available, it primarily depends on the type of food. In all games, if a stove or oven was used, it will be affected by the quality of that appliance. It can also be affected by the quality and cleanness of the preparation surface, and the use of a [[food processor]]. (In ''The Sims'', a food processor will automatically be used if present and accessible. In later games, if a food processor is present, it will automatically be used for foods that require chopping.) In ''The Sims 2'', ''The Sims 3'' and ''The Sims 4'', some types of food may be more satisfying if the Sim preparing them has a higher level of cooking skill than is needed to be able to make them. In ''The Sims 3'' all food fulfill the hunger need, if the Sim <!-- and pet? --> finishes it from the plate.▼
▲How well a meal fills the hunger meter depends on several factors. In ''The Sims'', it mostly depends on the Sim's [[cooking]] skill, but is also affected by the quality of the refrigerator. In other games, with more types of food available, it primarily depends on the type of food. In all games, if a stove or oven was used, it will be affected by the quality of that appliance. It can also be affected by the quality and cleanness of the preparation surface, and the use of a [[food processor]]. (In ''The Sims'', a food processor will automatically be used if present and accessible. In later games, if a food processor is present, it will automatically be used for foods that require chopping.) In ''The Sims 2'', ''The Sims 3'' and ''The Sims 4'', some types of food may be more satisfying if the Sim preparing them has a higher level of cooking skill than is needed to be able to make them
===Eating away from home===
The introduction of [[community lot]]s in ''[[The Sims: Hot Date]]'' added ways for Sims to satisfy their hunger. ''Hot Date'' introduced [[restaurant]]s, which were also available in ''[[The Sims 2: Nightlife]]'' and ''[[The Sims 2: Open for Business]]'', (as [[rabbit hole]]s) in ''The Sims 3'', and in ''[[The Sims 4: Dine Out]]''. Community lots in ''The Sims'' could have a variety of carts, kiosks, and stands, depending on which expansion packs were installed. ''[[The Sims 2: University]]'' added the '''[[Stove#ShinyTyme Cooktop|ShinyTyme Cooktop]]''', which could be used to provide basic cafeteria service on community lots in [[sub-neighborhood]]s.<ref>It will not spawn a cafeteria worker if placed on a base-neighborhood community lot.</ref> ''[[The Sims 2: Apartment Life]]'' added the '''[[One Complete Diner]]''' food stand, which sold gyros, hot dogs, and hamburgers. ''[[The Sims 3: Late Night]]'' added [[food truck]]s, while ''[[The Sims 4: City Living]]'' introduced food stalls. In all four games, [[barbecue]] grills
In ''The Sims 2'' and ''The Sims 3'', Sims may get fed while they are at work or school if their hunger motive is low enough, though this does not always happen
==Starvation==
{{Main|Starvation}}
Of course, if a Sim's hunger meter reaches zero, the Sim [[Death|dies]] of starvation. Therefore, it is essential that it does not reach zero. Sims will inform the player if they are hungry, usually by refusing to do tasks, or becoming extremely grumpy. In ''[[The Sims 3]]'' and ''[[The Sims 4]]'', they will receive a hungry moodlet. [[Baby|Babies]] will be taken away by the [[social worker]] before they starve to death. In ''The Sims 2'', ''The Sims 3'', and ''The Sims 4'', [[toddler]]s, and [[child]]ren will also be taken away by the social worker before they can starve. {{confirm|In ''The Sims 4'', it is possible for a Sim to pull an
[[File:Sim eating in the bathtub.jpg|thumb|194px|Sim eating while sitting on the bathtub]]
===Hunger moodlets===
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|Very Low Hunger Need
|Gnawing hunger is not a good feeling for Sims. Feed regularly to avoid.
|12 hours for Toddlers/
|-
|[[File:Starving.png]]
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==Issues==
At least in ''The Sims'' and ''The Sims 2'', one issue players face is making sure that Sims have time to eat. Normally in these games, Sims eat at a set pace, and will not eat faster even if they are at risk of missing the carpool or school bus
A related issue, at least in ''The Sims'' and ''The Sims 2'', is that Sims are very [[social]] creatures, and love to talk over meals. They love it so much that talking over a meal will significantly increase the amount of time Sims take to eat it.
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