Running away: Difference between revisions

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Reverted edits by Isabelle87P (talk) to last version by 68.48.186.252
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imported>A morris
m (Reverted edits by Isabelle87P (talk) to last version by 68.48.186.252)
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If a player wants the teen to return as soon as possible, the parents of the teen must report the runaway via telephone to the [[Services|police]]. Doing this will increase chances of the runaway being returned by the police. If the teen is reported ''after'' twenty-four hours, the chances of being returned by the police decrease to about fifty-percent. If the teen is returned by the police, he/she will not runaway again for more than twenty-four hours. If nothing is done about the run away, the teen will return home one day before they [[Birthday|Grow up]], and will not runaway again.
 
 
 
An example of a teen on the verge of running away is [[Pleasantview]]'s [[Lilith Pleasant]]. She has a negative relationship with her family because of the frequent abuse they inflict on her.
{{Sim
|name = Lilith Pleasant
|image = [[File:Snapshot_cdae71fd_176bad45.jpg]]
|caption = '''''Lilith being apologized to by the family except Angela. She had been abused and mistreated before.'''''
|sex = Female
|age = Teen
|asp = Popularity
|sign = Aquarius
|state = Human
|hair = Red
|eye = Green
|skin = Light
|body = Skinny
|parents = [[Daniel Pleasant]], [[Mary-Sue Pleasant]]
|siblings = [[Angela Pleasant]] (Twin)
|spouse = [[Dirk Dreamer]] (boyfriend)
|child =
|family = [[Pleasant Family]]
|play = Playable
|neighbor = Pleasantview
}}
[[Category: Relationships]]
[[Category: Relationships]]
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