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→The Sims 2: Nightlife
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===Ending a Date===
[[File:Dream date message.png|thumb|The message shown when ending a a Dream Date.]]
There are various ways to end a date, intentionally or not. Ending a date before reaching a tier will make a brief date penalty that will drop the date score. This might cause an Okay Date to become a Lame Date.
#'''Timer reaches 0'''. When the timer runs out, the date will automatically end.
#'''Date score hits rock bottom'''. If the date score drops below the Horrible Date score by any means, the date will end.
#'''Ending the date'''. Sims can use the ''End the Date'' interaction to end that current date. The date partner may remain on the lot.
#'''Ask... Do You Want a Ride Home'''? Using this ask interaction will send Sim home and end the date simultaneously.
#'''Going home'''. The same as above, but instead of asking the date partner, Sim chooses to go home when leaving the lot.
#'''Ask... Back to My Place refusal'''. If the date partner rejects the Sim's offer, the date will end instead.
#'''Going on other date or outing'''. Sims cannot have two dates or a date and an [[outing]] at the same time. Going on another date or an outing while a date is still going will cause the current date to end.
#'''Going to work or school'''. If it's
#'''Death'''. If
===Date Rewards===
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**Bad Date: Hate letter
**Horrible Date: Flaming Bag of Poo
*'''Instant Promotion'''. If
*'''Restaurant Coupon'''. If the date involves dining at a [[restaurant]], there's a chance that Sims will be given a restaurant coupon the next day.<ref>Sims who live in an apartment will receive an error message if they get the coupon from the mailbox. This has been fixed in [[The Sims 2: Apartment Life/patch|Apartment Life Patch]].</ref>
*'''Skill Point Award'''. If
*'''Another Date'''. If the date is good, Sims might be called for another one by their date partner.
*'''[[Contact]]'''. A friend of the
*'''Surprise Gift'''. A random object from Buy Mode catalog will be delivered to
===Player tips===
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