The Urbz: Sims in the City: Difference between revisions

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=== The Urbz 2 ===
 
''The Urbz 2'' started development in the summer of 2004, about a few months after The Urbz was originally revealed by Electronic Arts. It would've have introduced new features, such as online play, multistory housing, children, and would've have seen a release the on PlayStation 2, GameCube, and even Xbox consoles in 2005.
 
The plot for ''The Urbz 2'' took place directly after the first game, after the player's Urb got famous in Urbzville. After that, the famed Urb moves to SimCity (With the city itself actually making an appearance) and they suddenly find themselves without money or fame. Luckily, the player's Urb is offered a place to stay, and they need to get enough money and rep to make themselves famous again.
 
This game would also would'vehave featured a plot, involving [[Daddy Bigbucks]] trying to buy out the city while [[Jayde]] (who would've have made her actual appearance as a character) would've worked as the main Urb's sidekick. It would also would'vehave featured characters from the [[The Sims: Bustin' Out (handheld)|handheld]] [[The Urbz: Sims in the City (handheld)|games]] such as [[Dusty Hogg]] and [[Nora Zeal-Ott]]. Characters from the first game (including The Black Eyed Peas, which would've have lent some of their musical scores to the game) would've made an appearance there, too.
 
Also, several locations old and new would've have made an appearance in the game which would've have had multiple stories, subway entrances, clothing/furniture stores and workable jobs just like the original game.
 
Due to poor sales of the video game, it got cancelled around December 2004 and the project was turned into what would later be [[The Sims 2 (console)|The Sims 2 for consoles]]. As the game had to be closer to the Windows counterpart, several features like the XAM, workable jobs and furniture/clothing stores were all removed.
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