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The Urbz: Sims in the City: Difference between revisions
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→Cancelled franchise plans and sequel
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=== The Urbz 2 ===
''The Urbz 2'' started development in the summer of 2004, about a few months after The Urbz was originally revealed by Electronic Arts. It would've introduced new features (particularly with those that are common in the mainline games), such as online play, multistory housing, children, and would've seen a release the on PlayStation 2, GameCube, and even Xbox consoles in 2005.
The plot for ''The Urbz 2'' took place directly after the first game, after the player's Urb got famous in Urbzville. After that, the famed Urb moves to SimCity (With the city itself actually making an appearance physically) and they suddenly find themselves without money or fame. Luckily, the player's Urb is offered a place to stay, and they need to get enough money and rep to make themselves famous again.
This game also would've featured a plot, involving [[Daddy Bigbucks]] trying to buy out the city while [[Jayde]] (who would've made her actual appearance as a character) would've worked as the main Urb's sidekick. It also would've featured characters from the [[The Sims: Bustin' Out (handheld)|handheld
Also, several locations old and new would've made an appearance in the game which would've had multiple stories, subway entrances, clothing/furniture stores and workable jobs just like the original game.
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