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never seen this happen in TS1, and afaik cops only came in cars in TS2, not 1
imported>Nikel23 (I think the list of police officers here is redundant. Removing TS3 list altogether.) |
imported>K6ka (never seen this happen in TS1, and afaik cops only came in cars in TS2, not 1) |
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In ''[[The Sims: Livin' Large]]'', if a Sim uses the [[The "Concoctanation Station"|"Concoctanation Station"]] chemistry set outdoors during school hours, a police officer will come and fine the Sim because of the smell. Oddly, this will also happen if a Sim drinks a potion outdoors during those hours, even if it was made outside of school hours. If a Sim with low [[logic]] skill uses the set, there is a chance that a failed potion with a bad smell will be created, in which case the police will come and fine the Sim for the smell.
Prior to ''[[House Party]]'', Sims that have a large quantity of guests at night will receive a visit from the police officer, who will warn them and ask them to dissolve the party. If Sims do not send all the guests home, the officer will reappear after a period of time and fine the Sims
Calling a false alarm to the police station results in a stern warning.
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Sims can also call the police to report a [[Running away|runaway]] [[teen]]. If the teen is found, they will be brought home, and the teen will receive a negative memory. The police may also bring back a teen who has been caught [[Sneak out|sneaking out]].
Sims that throw a loud party that lasts past 11 pm will receive a visit from the police, who will break up the party. When the police arrive, there is a strong chance that the party score will immediately drop to "Disaster" unless cheats are used to remove the police car and officer.
In ''[[The Sims 2: University]]'', if a Sim with a low [[Aspiration bar]] uses the [[Genuine Buck's Famous Counterfeiting Machine]] [[Aspiration reward]], there is a possibility that a police officer will arrive and fine the Sim for counterfeiting money.
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