Game guide:The Sims 2 (Nintendo DS) walkthrough: Difference between revisions

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imported>ILoveSims19
(Added information at the best of my abilities as I did not play it for a long time so I only remember some stuff)
imported>Waikikamukow
(Formatting)
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Eventually, you will receive a mysterious phone call instructing you to find a pyramid in the desert. Go looking for it at night and you will meet Horus Menhoset IX, a mummy who needs your help to stop the Prime Heifer, the deity Ava's cult worships. Find Horus' instrument near behind the oasis and place it in your room. When Horus Menhoset IX contacts you again, you will need to find a branding iron. This can be found at the sheriff's office. Use this to destroy the Prime Heifer statue. Ava Cavadra will set fire to the penthouse in rage before fleeing.
 
 
[[Optimum Alfred|'''Optimum Alfred''']]
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Optimum Alfred will move into the penthouse and begin to clean it up. For this, he will need a recharger, which can be bought from the store. He will also require 20 fuel rods. He will then try to install a satellite on the sun deck, only for Lord Mole to chew up the cables. You will need to shoot Lord Mole with the water gun. Once Lord Mole has been forced to leave Optimum Alfred will go a little bit mad and set three robots loose on the streets on Strangetown. You can defeat the robots as the "Ratticator". After this is done Optimum Alfred will lock him self in his room and you will get a visit from Emperor Xizzle. He will ask you to gain 5 mechanical skill points and break into Optimum's room at a certain time to get secret plans. Give them to Xizzle, and he will then give you a potion to destroy the satellite. Go up to the satellite and drink the potion. Once this is done its the final showdown at the Sun Deck, You vs. Alfred. Optimum Alfred will have 4 robot friends to help him out. Silver is named PAL-8000,Blue is named BAM-7000, Green is named POW-6000, And Red is EEP-5000. Once you have defeated the robots, along with Optimum Alfred, a cutscene will play, showing the fact that the Ratticator (you) is victorious.
 
{{==List of missions}}==
{{GameGuide-stub}}
#Talk to Jeb - walk over to Jeb
{{List of missions}}
1.#Check Talkout tothe Jebhotel-walk over to jebthe hotel and go in
#Fill the furnace - there is a line of fuel rods that will lead you to the furnace in the basement
2. Check out the hotel-walk to the hotel and go in
3. Fill#Vacuum the furnacehotel -there istake a line of fuel rods that willthe leadvacuum youand toget the furnacedust inon the basementfloor
5. #Retrain Honest Jackson - this means you get him not loopy
4. Vacuume the hotel-take the vacuume and get the dust on the floor
#Ask guessipi about the super squirter-he is outside go ask him
5. Retrain Honest Jackson-this means you get him not loopy
6. Ask#Give guessipi about250 the super squirter-he isjust outsidegive gohim ask him250
8. #Stop the aliens-squirt the alien
7.give guessipi 250-just give him 250
8. Stop the aliens-squirt the alien
 
Then Frankie fusilliFusilli comes after calling you
1. #Give 1,000 to Frankie fusilliFusilli -just go to the penthouse and give him 1,000
2. #Deliver the package to honest Jackson - go to the townTown hallHall and give honest Jackson the cow head
3.put#Put out the fire and calm down honest Jackson - go to the townTown squareSquare and put out the fire with the squirt gun and calm down honest Jackson
[[Category:Player tips]]
[[Category:Walkthroughs]]
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