Investigator/cases: Difference between revisions

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:''[Sim 1] can hardly believe it. Honestly, I can hardly believe it myself. Strange happenings in a strange town. Well, you can't win 'em all. This'll have to be the one that got away.''
:Reward: Job Experience, §500, Investigator's Ribbon of Bravery
 
;The Case of the Culinary Backstab
:''This should be an interesting case. My client, [Sim 1], wants me to help blackmail the boss at the bistro in hopes of getting a promotion. It's a bit shady, but it pays the bills. I need to find out from [Sim 1] what information is desired.''
:Goal: "Ask About Desired Information" to [Sim 1]
:''[Sim 1] doesn't have any specific dirt, which means I need to gather some. The bistro is popular, which means everyone has been there. I should ask around town to find out what people know about the restaurant and the boss.''
:Reward: Job Experience
:Goal: "Ask About Bistro" to [x] Sims
:''It seems like more than a few people have negative things to say about the health record of the bistro. I don't like being a guinea pig, but I think I need to sample the food myself.''
:Reward: Job Experience
:Goal: Eat at the Bistro
:''Holy smokes! The food was good going down, but I'm not so sure it's going to be as pleasant on the way out. At first this was business, but now that I have food poisoning, it's personal! I need to speak to [Sim 2], a local farmer.''
:Reward: Job Experience
:Goal: "Ask to Search for Evidence" to [Sim 2]
:''[Sim 2] is a good sort. I've been given permission to snoop for clues on the premises to see if there are any traces of chemicals or foul play. Oh, if my stomach wasn't doing flips this would be easier!''
:Reward: Job Experience
:Goal: "Snoop for Clues" at [Sim 2]'s Home
:''All of the plants are perfect as morning rain. There's nothing odd afoot. The food at the bistro is clearly tainted, but the supplier isn't. What if [Sim 1] isn't being honest about this business? I should dust for incriminating prints at [Sim 1]'s home.''
:Reward: Job Experience
:Goal: "Dust for Prints" at [Sim 1]'s Home
:''Why that no good, lousy, swindler of a cook! This house is full of common, harmful, but non-lethal chemicals.The client has set up [Sim 3] to fall in order to get a promotion! I should tell [Sim 3] that it's a setup.''
:Reward: Job Experience
:Goal: "Warn!" [Sim 3]
:''[Sim 3] is furious to hear about the double-cross and how my client treated the bistro's customers, including me, with food poisoning. [Sim 3] guarantees that vengeance will be had and all will be set straight. In the meantime, [Sim 3] made caloric filled amends with a delicious plate of chow{{Sic}}. Case closed, if you ask me.''
:Reward: Job Experience, §500, [[Stove#Festus 44|Stove: Festus 44]]
 
[[de:Fall (Die Sims 3)]]
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