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'''Trait conflict''' describes a situation where a character (e.g. a [[Sim]], [[pet]], [[Plumbot]]) cannot have a particular [[trait]], because they already have another trait that conflicts with it. Traits that conflict are often considered "opposites" of each other, such as the [[Evil]] trait conflicting with the [[Good]] trait.
Trait conflict can also be used to describe a situation where two characters have traits that oppose one another. If one character exhibits actions or behaviors based on a conflicted trait, a character with an opposing trait may react negatively to it, harming the [[relationship]] between the two characters.
==Trait conflicts in The Sims 3==
If an incompatible trait is learned, relationship will be decreased slightly. Using a social whose trait prevents the social from working, for example a joke about work on a [[Workaholic]] or "Talk about Computers" on a [[Technophobe]], will learn the trait and ''may'' decrease the relationship if that trait has a conflict. Observant [[Lifetime Reward]] can cause conflicting traits to be learned when the Sim starts to socialize with that Sim. Vampires' ability to read mind makes them to learn conflicting traits faster.
If a Sim has more than one trait that both result in a conflict and share traits as well, both positive and negative interactions will occur.
===List of trait conflicts in The Sims
====Traits with no conflicts====▼
Relationship is no longer decreased when an incompatible trait is learned. In addition, learning the shared trait will no longer increase relationship. Social effectiveness from traits are same as ''The Sims 3''.▼
{{Col-begin}}
{{Col-2}}
▲===Traits with no conflicts===
*[[Adventurous]]{{Vgversion|TS3:WA}}
*[[Ambitious]]
Line 31 ⟶ 30:
*[[Irresistible]]
*[[Kleptomaniac]]
{{Col-2}}
*[[Loves the Cold]]
*[[Loves the Heat]]
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*[[Virtuoso]]
*[[Workaholic]]
{{Col-end}}
====Traits with 1 conflict====
{{Col-begin}}
{{Col-2}}
*[[Absent-Minded]] (Perceptive)
*[[Artistic]] (Can't Stand Art)
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*[[Hopeless Romantic]] (Commitment Issues)
*[[Hot-Headed]] (Grumpy)
{{Col-2}}
*[[Hydrophobic]] (Loves To Swim)
*[[Inappropriate]] (Proper)
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*[[Unflirty]] (Flirty)
*[[Unlucky]] (Lucky)
{{Col-end}}
====Traits with 2 conflicts====
{{col-begin}}
{{col-2}}
*[[Avant Garde]]{{Vgversion|TS3:UL}} (Can't Stand Art, Easily Impressed)
*[[Brave]] (Coward, Loser)
Line 99 ⟶ 104:
*[[Grumpy]] (Excitable, Hot-Headed)
*[[Loner]] (Party Animal, Social Butterfly)
{{col-2}}
*[[Loser]] (Brave, Charismatic)
*[[Natural Born Performer]]{{Vgversion|TS3:ST}} (Coward, Clumsy)
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*[[Social Butterfly]]{{Vgversion|TS3:ST}} (Loner, Shy)
*[[Supernatural Fan]]{{Vgversion|TS3:SN}} (Coward, Supernatural Skeptic)
{{col-end}}
====Traits with 3 conflicts====
{{col-begin}}
{{col-2}}
*[[Animal Lover]]{{vgversion|TS3:P}} (Dog Person, Cat Person, Equestrian)
*[[Can't Stand Art]] (Artistic, Savvy Sculptor, Avant Garde)
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*[[Couch Potato]] (Athletic, Technophobe, Disciplined)
*[[Dislikes Children]] (Family Oriented, Childish, Nurturing)
{{col-2}}
*[[Dog Person]]{{Vgversion|TS3:P}} (Animal Lover, Cat Person, Equestrian)
*[[Equestrian]]{{Vgversion|TS3:P}} (Animal Lover, Cat Person, Dog Person)
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*[[Shy]]{{vgversion|TS3:LN}} (Flirty, Party Animal, Social Butterfly)
*[[Technophobe]] (Computer Whiz, Couch Potato, Bot Fan)
{{col-end}}
====Traits with 4 conflicts====
*[[Coward]] (Brave, Daredevil, Natural Born Performer, Supernatural Fan)
==The Sims Medieval==
▲Relationship is no longer decreased when an incompatible trait is learned. In addition, learning the shared trait will no longer increase relationship. Social effectiveness from traits are same as ''The Sims 3''.
==The Sims 4==
{{Expand}}
[[Category:Game mechanics]]
[[Category:Traits| ]]
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