Witch: Difference between revisions

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Using a "'''Neutral'''" spell will move a witch closer to the Neutral alignment. They will thus make a Good caster less Good and an Evil caster less Evil. Neutral witches and warlocks have spellbooks on plain wooden stands, and their cauldrons emit white smoke. Neutral witches, when wearing normal clothes and a normal hairstyle, will appear as almost completely normal Sims. The only known visible difference between Neutral witches and normal Sims is that Neutral witches have a tiny transparent yellow sparkle behind their right ear, which can't be seen easily. Hovering the cursor over the Sim to see his/her name will give the extended name that identifies him/her as a witch.
 
Once enough "'''Evil'''" spells are cast, a witch will become Evil or Atrociously Evil. They will wear black robes, craft gothic-looking items, and have a cauldron which emits red smoke. Atrociously Evil witches have green skin and a sickly green aura, similar to the [https://en.wikipedia.org/wiki/Wicked_Witch_of_the_West Wicked Witch of the West] from [https://en.wikipedia.org/wiki/The_Wizard_of_Oz_(1939_film) ''The Wizard of Oz''], or from the Broadway musical, [https://en.wikipedia.org/wiki/Wicked_(musical) ''Wicked''] (despite the resemblance, they will not die when doused with water).
 
While making craftables, evil witches will periodically stick their fingers into their cauldrons and taste their brew, then let out an evil cackle before resuming.
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