Aspiration benefit: Difference between revisions

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imported>Matthew Cenance
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{{Era|TS2FT|SO}}
'''Lifetime aspiration benefits''' become available to [[Sim]]s as they fill their Lifetime [[aspiration bar]].
'''Lifetime aspiration benefits''' become available to [[Sim]]s as they fill their Lifetime [[aspiration bar]]. There are four areas in which these can be spent: [[motives]], [[Career|work]], [[Aspiration (The Sims 2)|primary aspiration]] and [[secondary aspiration]]. Benefits must be gained in order per category. [[Toddler]]s<ref>The Prima Guide for ''FreeTime'' says that toddlers cannot spend lifetime aspiration points, but they can.</ref> and [[child]]ren can only spend points in the motives and work categories until they choose a primary aspiration when they [[Birthday|become]] a [[teen]]. However, while toddlers and children can spend points in the work category, those benefits are not useful until a Sim becomes a teen and can get a [[Career|job]].
 
Aspiration benifit points are used to pay for these benefits. A single aspiration benefit point is gained when the lifetime aspiration level increases, and when the maximum lifetime aspiration level is reached, the total amount increases to 16, which is enough to acquire all benefits available to the Sim. Spending one point is required to acquire a benefit.
 
'''Lifetime aspiration benefits''' become available to [[Sim]]s as they fill their Lifetime [[aspiration bar]]. There are four areas in which these points can be spent: [[motives]], [[Career|work]], [[Aspiration (The Sims 2)|primary aspiration]] and [[secondary aspiration]]. Benefits must be gained in order from bottom to top per category. [[Toddler]]s<ref>The Prima Guide for ''FreeTime'' says that toddlers cannot spend lifetime aspiration points, but they can.</ref> and [[child]]ren can only spend points in the motives and work categories until they choose a primary aspiration when they [[Birthday|become]] a [[teen]]. However, while toddlers and children can spend points in the work category, those benefits are not useful until a Sim becomes a teen and can get a [[Career|job]].
 
"Slower Motive Decay" benefits reduce the decay rate for the affected motives by 12%, and are cumulative. For example, if a Sim has the first benefit in the Motives category, and is given the first benefit for the Knowledge aspiration, his or her Social motive will decay even slower.
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