Inventory: Difference between revisions

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imported>Danionek03
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The inventory feature was introduced in ''Hot Date'', and was carried forward into later [[expansion pack]]s.
 
Some items can be placed in a Sim's inventory by interacting with the item, but most cannot be. Items which a Sim obtains on [[community lot]]s are directly placed into their inventory, and items received from other characters may be. ''[[The Sims: Makin' Magic|Makin' Magic]]'' added categories to keep track of the [[spells (The Sims: Makin' Magic)|spells]] in a Sim's wand and the [[Magic Ingredients|magic ingredientsingredient]]s they have.
 
Items cannot be manually removed from inventory. Many can only be given as gifts. Some will automatically be taken out of inventory when the Sim returns home from a [[sub-neighborhood|community area]]. [[Small petspet]]s can be removed from inventory by interacting with an appropriate cage or tank. Vegetables from ''Unleashed'' will remain in inventory until they're either sold at market or stored in a [[pantry]]. Seeds and plant tonic from ''Unleashed'', and ingredients and wand charges from ''Makin' Magic'' are used directly from inventory.
 
==The Urbz: Sims in the City==
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