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Neighborhood action plan: Difference between revisions
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{{era|TS4EL}}
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|name = Neighborhood action plan
'''Neighborhood Action Plans''' (often abbreviated as '''N.A.P.''') is a game feature introduced with ''[[The Sims 4: Eco Lifestyle]]''. They are a series of new rules or regulations enfoced upon a particular [[neighborhood]] in the game, enacted through community voting. Sims are able to vote for N.A.P.s at community voting boards or at their mailbox. Some N.A.P.s are there to help improve or worsen the [[Eco footprint|eco footprint]] of the neighborhood, whilst others may restrict Sim's leisure activities or change their behaviors. ▼
|caption = Example of active action plans available for voting.
▲}}'''Neighborhood
From Friday 8AM to Sunday 6PM each week, Sims will be able to vote for an array of neighborhood action plans. Sims start off with one influence point but gain more by asking others to help sign to benefit from more votes. The community will also vote for their own action plans and have a chance to win over the player's chosen action plan. One vote costs 10 influence points, the more influence points a Sim has, the more votes they can cast on their chosen N.A.P. Sims can also repeal an existing N.A.P. the same way as voting for one. Only Sims living in the same neighborhood are allowed to vote a N.A.P. for that neighborhood.
[[File:Neighborhood_Action_Plan_Panel.png|250px|thumb|right|Neighborhood action plans in the Simology panel.]]At the end of the voting period, the N.A.P. with the most votes will be enacted or repealed. Sims can distribute their influence points over any number of N.A.P.s - they are not restricted to using them all on one N.A.P. In the game options menu, the player can also turn off their neighbors autonomously voting for N.A.P.s, meaning that only the player can initiate the voting process. Without this, various N.A.P.s can be enabled without any intervention from the player.
==List of neighborhood action plans==
▲=List of Neighborhood Action Plans=
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[[Category:Eco Lifestyle]]
[[Category:Game mechanics]]
[[Category:Simology]]
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