Spells (The Sims 2: Apartment Life): Difference between revisions
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[[File:Witch Spellbook.png|left]] A Sim must be a [[witch]] to perform '''spells'''. Witches (or warlocks) with higher magic skill will have a higher success rate when casting spells and will have access to the more powerful spells. To cast a spell, simply click on a magical Sim selected, then click on any object, Sim, or open space on the ground you wish to interact with as normal. Then select the option ''[[Interaction|Cast Spell . . .]]''. Different spells will be available depending on the target objects, Sims, the selected Witch's Magical Ability and magical reagents the Sim has in their possession at the time. Some spells require other expansion packs, such as ''Apello Cattus Amicus''{{vgversion|TS2:P}} and ''Creatum Insecto Volucris''{{vgversion|TS2:S}}.
Spells are organized into three categories: "Good", "Neutral" and "Evil". A Sim needs to have a perfect alignment in one of the three magics to cast the strongest spells of that alignment. For example, a perfectly "good" witch can craft a "throne of light" which is the ultimate chair that charges all motives simultaneously. This also means that as a witch strays further and further from one side, they slowly begin losing the ability to cast that alignment's spells. However, any Witch can cast any Neutral Spell, provided they have the magical ability to do so, but conversely, a fully Neutral Witch cannot cast either the powerful Good spells or the powerful Evil spells. A witch with the perfect alignment in the neutral range can cast the most powerful spell in all of the alignments, Tempus Interruptus.
Unlike the spells in ''[[The Sims: Makin' Magic]]'', spells in ''Apartment Life'' can't fail in interesting ways. The only thing that happens when a spell fails is that the witch's or warlock's motives drop. Spell failure, however, will often drastically reduce the caster's bladder motive, and if the bladder motive is already fairly low, bladder failure may occur. To prevent bladder failure resulting from spell failure, direct the caster to sit on his or her alignment's throne; he or she may get up almost immediately, but the bladder motive may increase enough to where the witch or warlock will be able to get to a toilet on time.
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== Trivia ==
* There are a total of 33 spells (10 good, 13 neutral and 10 evil), making ''The Sims 2'' witches have the largest amount of spells in the series.
* The spell ''Tabula Rasa'' refers to [[Wikipedia:Tabula rasa|the philosophical concept]] of that name, which states that humans are born with no innate knowledge, and that therefore all behavior is learned. A similar spell is also performed in an episode of ''Buffy the Vampire Slayer'' named "Tabula Rasa"
* The spell ''Tempus Interruptus'' will not affect ghosts that are present on the lot.
== See also ==
* [[Magic reagents]]
[[ru:Заклинания (The Sims 2: Переезд в квартиру)]]
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Revision as of 17:37, 25 August 2015
- Not to be confused with Spells (The Sims: Makin' Magic).
A Sim must be a witch to perform spells. Witches (or warlocks) with higher magic skill will have a higher success rate when casting spells and will have access to the more powerful spells. To cast a spell, simply click on a magical Sim selected, then click on any object, Sim, or open space on the ground you wish to interact with as normal. Then select the option Cast Spell . . .. Different spells will be available depending on the target objects, Sims, the selected Witch's Magical Ability and magical reagents the Sim has in their possession at the time. Some spells require other expansion packs, such as Apello Cattus Amicus[TS2:P] and Creatum Insecto Volucris[TS2:S].
Spells are organized into three categories: "Good", "Neutral" and "Evil". A Sim needs to have a perfect alignment in one of the three magics to cast the strongest spells of that alignment. For example, a perfectly "good" witch can craft a "throne of light" which is the ultimate chair that charges all motives simultaneously. This also means that as a witch strays further and further from one side, they slowly begin losing the ability to cast that alignment's spells. However, any Witch can cast any Neutral Spell, provided they have the magical ability to do so, but conversely, a fully Neutral Witch cannot cast either the powerful Good spells or the powerful Evil spells. A witch with the perfect alignment in the neutral range can cast the most powerful spell in all of the alignments, Tempus Interruptus.
Unlike the spells in The Sims: Makin' Magic, spells in Apartment Life can't fail in interesting ways. The only thing that happens when a spell fails is that the witch's or warlock's motives drop. Spell failure, however, will often drastically reduce the caster's bladder motive, and if the bladder motive is already fairly low, bladder failure may occur. To prevent bladder failure resulting from spell failure, direct the caster to sit on his or her alignment's throne; he or she may get up almost immediately, but the bladder motive may increase enough to where the witch or warlock will be able to get to a toilet on time.
"Good" spells
"Good" spells help improve the lives of Sims and the world around them.
Spell | Description | Magic level | Reagents required |
---|---|---|---|
Appello Servantus |
Summon servant. "Nameless servant please arise! We welcome your invisible guise. To help with chores and clean this grime. Once you're done fade out in kind!" |
6 |
1x Dragon Scales |
Beautificus Locus |
Makes the world a better place to live. Sunny weather. "Glad rays of the sun summon laughter and fun. Banish rain clouds and worse. By the end of this verse!" |
0 |
1x Dragon Scales |
Benemoodus Simae |
Increase a Sim's motives. "Rainbows and Moonbeams! Let's make this Sim's day! Lift up their mood.Take their cares far away!" |
0 |
1x Dragon Scales |
Benemoodus Populus | Boosts Sims in a certain area's happiness. | 7 |
2x Essence of Light |
Compello Acceptus |
Influences a Sim to accept the next five social interactions. "Friends of legend, grant this great chance. Make this Sims more pleasant. Make their heart dance!" |
5 |
1x Dragon Scales |
Creatum Insecto Volucris |
Summons butterflies or fireflies, depending on the time of day. (Requires Seasons). "Bring forth friendly insects. Keep an eye on the time. Butterflies and fireflies by day or by night." |
0 |
1x Essence of Light |
Exflammo |
Instantly extinguishes a fire. "Oh burning fires, retreat to your source. Burn far beyond, hurry on, run your course." |
2 | 1x Mystic Dust 2x Moonbeams |
Expello Mortis | Successfully eject the Grim Reaper and save a Sim's life. | 9 |
2x Dragon Scales |
Remedis Simae |
Cure sickness. "Spirits of wellness heed my call for a cure. Heal this Sim's nasty weakness. Make their immune system pure!" |
3 |
1x Essence of Light |
Mactoamicus | Make Sim a friend. | 8 |
1x Dragon Scales |
"Neutral" spells
"Neutral" spells are either beneficial to the caster.
Spell | Description | Magic level | Reagents required |
---|---|---|---|
Appello Cattus Amicus | Summon spectral cat (Requires Pets). | 5 |
1x Dragon Scales |
Appello Simae | Summon a Sim. | 7 |
2x Dragon Scales |
Aqua Deletus | Removes puddles from a Lot. | 0 |
1x Dragon Scales |
Cleanus Corpus | Boost Sim hygiene. | 0 | 2x Mystic Dust |
Corpus Athleticus | Makes Sim fit. | 1 |
2x Mystic Dust |
Corpus Fleshicus | Makes Sim fat. | 1 |
2x Dragon Scales |
Creatum Nutrimens | Summon food. | 4 |
2x Dragon Scales |
Expello Simae | Banish Sim. | 4 |
1x Dragon Scales |
Folium Deletus | Clears all the leaves from a Lot (Requires Seasons). | 0 |
1x Eye of Newt |
Magivestigium | Teleport/Orb | 3 | None |
Magus Mutatio | Introduce a Sim to the craft. | 9 |
1x Dragon Scales |
Purgomagus | Dispel magical effects. | 6 |
2x Dragon Scales |
Tempus Interruptus | Freezes time. Everyone BUT witches and feline familiars freeze. | 10 |
2x Dragon Scales |
"Evil" spells
"Evil" spells ruin other Sim's lives.
Spell | Description | Magic level | Reagents required |
---|---|---|---|
Compello Discrepo | Make a Sim angry. | 8 |
1x Dragon Scales |
Corruptus Locus | Summon thunder and lightning with a swarm of roaches.
Lightning summoned by this spell may strike either Sims or inanimate objects, possibly causing fires or death. NOTE: When an Evil Witch spawns on a community lot, she will cast this spell. |
0 |
1x Dragon Scales |
Extractum Amorus | Break a Sim up with their spouse. | 9 |
1x Dragon Scales |
Heavus Ho | Makes a Sim throw up. | 4 |
1x Eye of Newt |
Inflammo | Sets an object on fire. | 3 |
2x Eye of Newt |
Mellifera Attackum | Summon bees to attack a Sim. | 0 |
2x Eye of Newt |
Servantus Attackum | Summon an evil servant to do your fighting for you. | 7 |
1x Dragon Scales |
Spiritus Poultria | Possesses the target Sim to act like a chicken. | 0 |
1x Eye of Newt |
Tabula Rasa | Erase a Sim's memories and relationship scores. | 5 |
2x Eye of Newt |
Vivificus Zombiae | Resurrects a dead Sim as a Zombie. | 9 |
2x Dragon Scales |
Trivia
- There are a total of 33 spells (10 good, 13 neutral and 10 evil), making The Sims 2 witches have the largest amount of spells in the series.
- The spell Tabula Rasa refers to the philosophical concept of that name, which states that humans are born with no innate knowledge, and that therefore all behavior is learned. A similar spell is also performed in an episode of Buffy the Vampire Slayer named "Tabula Rasa"
- The spell Tempus Interruptus will not affect ghosts that are present on the lot.