Talk:Alien abduction: Difference between revisions

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== Notability ==
This article is covered better in the [[Aliens]] article and doesn't require it's own page. --[[User:Mr montmorency|Mr montmorency]] 02:59, April 1, 2010 (UTC)


{{Archive navigation|[[{{FULLPAGENAME}}/merge vote|Merge vote]]}}
:I disagree. The [[Alien]] article (quite properly, IMO) doesn't mention ''The Sims'', as creating an alien-appearing Sim in ''The Sims'' requires the use of custom skins. However, alien abduction is part of ''The Sims'', even if the aliens themselves don't appear on-screen. [[User:Dharden|Dharden]] 11:58, April 1, 2010 (UTC)
{{Discussion Resolved|With a vote of 3 to none, the page will not be merged with [[Alien]].}}


== Abductions from University ==
::The subject is covered more effectively already on the information in Sims 2. For at least 3 games, the method is a the same and can be condensed into one sentence under "Abduction in other games" or something to that effect. Simply requires a new section. --[[User:Mr montmorency|Mr montmorency]] 18:05, April 1, 2010 (UTC)
I've yet to have my young adult Sims use the Farstar e3 telescope on campus, so I'm wondering how the game handles this. Does it simply apply the "no pregnancy for YAs" rule, or do the aliens see campuses as off limits? [[User:Dharden|Dharden]] ([[User_talk:Dharden|talk]]) 15:37, March 24, 2011 (UTC)


I got a male Sim in college abducted once, and nothing happened. Another young adult male, however, did start showing the signs of pregnancy the second he left college and moved into the neighborhood, even though at least a Sim week had passed since his abduction. I'm not sure if one was a glitch or not...
:::This should be merged with [[Aliens]], because they do it and you can get [[Pregnancy#Meeting Aliens|pregnant from them]], by Alien abductions in [[The Sims 2]]. Also, the aliens are the ones actually doing the abdutions. --Lewislew 19:28, April 29, 2010 (UTC)


== Abduction Time in the Sims 1 ==
::::I agree that it should be moved to aliens and abductions should be a section on it. [[User:Duskey|Duskey]] 04:40, June 14, 2010 (UTC)
<p style="border-style: initial; border-color: initial; margin-top: 1em; margin-bottom: 1em;">The Sims (1) Alien Abduction</p>


<p style="border-style: initial; border-color: initial;">I read the article to know what happened to my sim who suddenly dissappeared off the lot. After that, I tried my best to get him abducted again to change his traits (which have worsened). In the process, I discovered the game code AI of abducting Sims, and that to intentionally get your sim abducted, he has to stargaze (but not by day or night), by the hour between day and night as the sun rises and sets (you can notice the difference of lighting).</p>
:::::This subject is important enough to have its own article. It's a situation that happens inside the games and has many impacts on the household. I say don't merge. - [[User:JEA13|<font color="orange">'''JEA13'''</font>]] <sup><nowiki>[</nowiki>[[User talk:JEA13|<font color="orange">iTalk</font>]]<nowiki>]</nowiki></sup> 11:23, July 20, 2010 (UTC)


<p style="border-style: initial; border-color: initial;">I edited the article explaining this helpful trick for players who want to alter their sims traits, but later, as I passed by the article, I found it has been changed back to the FALSE: there is a low chance of the Sim getting abducted if you use the telescope at night.</p>
::::::Since people feel strongly about this subject on both sides I suggest we call it to a vote. '''[[User:Duskey|Duskey]]'''<small>([[User_talk:Duskey|<span style="color:green;">talk</span>]])</small> 10:02, July 31, 2010 (UTC)


:I moved it to trivia because it is a tips to get abducted. [[User:Wiryawan310|Wiryawan310]] 10:00, December 8, 2011 (UTC)
== Vote on Merge with [[Alien]] ==
The issue has been discussed from both sides, and no consensus has been set. Therefore, this matter is proceeding to a vote.


<p style="border-style: initial; border-color: initial;">Please do not change my edit, as it is true, and I got some Sims abducted up to 5 times in a row by applying this trick. If you still doubt what I'm saying, try it. Try stargazing in the twilight hour (as in star gazing, and finish as well before the sun has fully risen), or stargazing in the hour right before the twilight hour (as in start before the twilight, but finish during twilight).</p>
Based on the [[Talk:Alien abduction#Notability|discussion above]], please vote on the following question; '''do you agree or disagree that the article [[Alien Abduction]] should be merged with [[Alien]]?'''


==Science enthusiasm while abducted?==
Voting is open until 06:47, August 16, 2010 (UTC) - Voting ends in {{Countdown
I recently had a Sim receive the plaque message (I use Pescado's nohobbyspam) while he was "away" after using the Farstar telescope. He was already at level 9; I don't know how close to max he was, but I did not get the "maximum enthusiasm" message while he was using the 'scope. Anyway, that set me to wondering whether Sims gain Science enthusiasm while they're "away". [[User:Dharden|Dharden]] ([[User_talk:Dharden|talk]]) 19:31, December 10, 2012 (UTC)
|time = 06:47:00 August 16, 2010
:Maybe that's possible? I guess, in theory, Sims keep gaining the enthusiasm while being abducted until they get home. But I don't know. Usually my Sims would've maximized their enthusiasm before ever being abducted. Maybe I could try summoning aliens over and over to see if it would actually give them enthusiasm in my test hood... [[User:Nikel23|'''<span style="color:#007FFF; text-shadow: #ACE5EE 0 4px 4px;">Nikel</span>''']] [[User talk:Nikel23|<span style="color: #30D5C8 ; text-shadow: #00FFEF 0 4px 4px;"><sub>''Talk''</sub></span>]] <sub>–</sub> [[The Sims Wiki:Featured Media/Voting|<span style="color:red ; text-shadow:#E97451 0 4px 4px;"><sub>''Vote!''</sub></span>]] 17:37, December 12, 2012 (UTC)
|zone = UTC
::It's worth a try. [[User:Dharden|Dharden]] ([[User_talk:Dharden|talk]]) 20:17, December 12, 2012 (UTC)
}}
{{See also|The Sims Wiki:Policy#Voting Procedures|The Sims Wiki:Policy#Voting Requirements}}

===Agree===

===Neutral===

===Disagree===
# -- [[User:LostInRiverview|Patrick (LostInRiverview)]]<small> ([[User_talk:LostInRiverview|talk]])([[User_blog:LostInRiverview|blog]])([[Special:Random|random page]])</small> 06:47, August 2, 2010 (UTC)

Latest revision as of 19:46, 11 October 2014

Talk:Alien abduction

This is a page for discussing improvements to Alien abduction

Talk pages are used to discuss changes or improvements to the article or page only. Please use the game discussions forum for game discussions, help desk for game questions, or the off-topic forum for general conversations. Real-time conversation about The Sims (as well as off-topic discussions) can also be found on The Sims Wiki's IRC Channel or Discord server.


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Merge vote

This discussion was resolved. The result of this discussion was:

With a vote of 3 to none, the page will not be merged with Alien.

If you wish to restart this discussion, please post under a new subheading below.

Abductions from University[edit source]

I've yet to have my young adult Sims use the Farstar e3 telescope on campus, so I'm wondering how the game handles this. Does it simply apply the "no pregnancy for YAs" rule, or do the aliens see campuses as off limits? Dharden (talk) 15:37, March 24, 2011 (UTC)

I got a male Sim in college abducted once, and nothing happened. Another young adult male, however, did start showing the signs of pregnancy the second he left college and moved into the neighborhood, even though at least a Sim week had passed since his abduction. I'm not sure if one was a glitch or not...

Abduction Time in the Sims 1[edit source]

The Sims (1) Alien Abduction

I read the article to know what happened to my sim who suddenly dissappeared off the lot. After that, I tried my best to get him abducted again to change his traits (which have worsened). In the process, I discovered the game code AI of abducting Sims, and that to intentionally get your sim abducted, he has to stargaze (but not by day or night), by the hour between day and night as the sun rises and sets (you can notice the difference of lighting).

I edited the article explaining this helpful trick for players who want to alter their sims traits, but later, as I passed by the article, I found it has been changed back to the FALSE: there is a low chance of the Sim getting abducted if you use the telescope at night.

I moved it to trivia because it is a tips to get abducted. Wiryawan310 10:00, December 8, 2011 (UTC)

Please do not change my edit, as it is true, and I got some Sims abducted up to 5 times in a row by applying this trick. If you still doubt what I'm saying, try it. Try stargazing in the twilight hour (as in star gazing, and finish as well before the sun has fully risen), or stargazing in the hour right before the twilight hour (as in start before the twilight, but finish during twilight).

Science enthusiasm while abducted?[edit source]

I recently had a Sim receive the plaque message (I use Pescado's nohobbyspam) while he was "away" after using the Farstar telescope. He was already at level 9; I don't know how close to max he was, but I did not get the "maximum enthusiasm" message while he was using the 'scope. Anyway, that set me to wondering whether Sims gain Science enthusiasm while they're "away". Dharden (talk) 19:31, December 10, 2012 (UTC)

Maybe that's possible? I guess, in theory, Sims keep gaining the enthusiasm while being abducted until they get home. But I don't know. Usually my Sims would've maximized their enthusiasm before ever being abducted. Maybe I could try summoning aliens over and over to see if it would actually give them enthusiasm in my test hood... Nikel Talk Vote! 17:37, December 12, 2012 (UTC)
It's worth a try. Dharden (talk) 20:17, December 12, 2012 (UTC)