Talk:Life state: Difference between revisions

m
imported>Dharden
No edit summary
imported>K6kaBOT
 
(One intermediate revision by one other user not shown)
Line 40:
 
:That does not, in and of itself, make it an ''occult'' state. I have made arguments for this in [[Talk:Zombie]], and will not repeat them here. If you can show that there are cases in which zombies ''are'' counted as occult in ''Supernatural'', please do so. Otherwise, the most you have is that zombification is not always temporary, which should be noted. [[User:Dharden|Dharden]] ([[User_talk:Dharden|talk]]) 20:57, July 24, 2013 (UTC)
::I have noted that zombie status is not always temporary, but checked the [[List of Moodlets (The Sims 3)|List of Moodlets]] and found that permanently zombified Sims receive a non-expiring moodlet. Actual occult life states appear to have [[hidden trait]]s. I thank you for bringing this up, since I probably wouldn't have checked otherwise, but it appears that the game does not treat Zombie as an occult life state, even when zombification is permanent. I will lift the protection, and hope that this will put an end to the revert warring. [[User:Dharden|Dharden]] ([[User_talk:Dharden|talk]]) 21:50, July 24, 2013 (UTC)
:::Even though the term is said "permanent zombie", no, it's not a permanent state. It's merely the moodlet that controls the Sim's zombiism state. If you cure it with moodlet manager for example, your Sim will cease to be a zombie. Unlike real life states; you can't cure a fairy bu using moodlet manager. Read my writing above "Ghost as occult". [[User:Nikel23|'''<span style="color:#007FFF; text-shadow: #ACE5EE 0 4px 4px;">Nikel</span>''']] [[User talk:Nikel23|<span style="color: #30D5C8 ; text-shadow: #00FFEF 0 4px 4px;"><sub>''Talk''</sub></span>]] <sub>–</sub> [[The Sims Wiki:Featured Media/Voting|<span style="color:red ; text-shadow:#E97451 0 4px 4px;"><sub>''Vote!''</sub></span>]] 08:16, July 25, 2013 (UTC)
::::Additionally, this is the technical occult types I got from the game code, as of ''Island Paradise'':
Line 82:
==Edit in CAS==
I read "Sims cannot be turned into occults properly through "Edit in CAS" with [[testingcheatsenabled]] cheat, even though the game allows players to do so" as saying that it's something the game technically allows, but is broken in practice. [[User:Dharden|Dharden]] ([[User_talk:Dharden|talk]]) 11:50, July 29, 2014 (UTC)
:I didn't read this before I re-clarified the info template, oh well. I thought it was clear enough... [[User:Nikel23|'''<span style="color:#007FFF; text-shadow: #ACE5EE 0 4px 4px;">Nikel</span>''']] [[User talk:Nikel23|<span style="color: #30D5C8 ; text-shadow: #00FFEF 0 4px 4px;"><sub>''Talk''</sub></span>]] <sub>–</sub> [[The Sims Wiki:Featured Media/Voting|<span style="color:red ; text-shadow:#E97451 0 4px 4px;"><sub>''Vote!''</sub></span>]] 10:43, August 15, 2014 (UTC)
Anonymous user