Talk:Social worker: Difference between revisions

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Signing comment by Spongewiki180 →‎How to get your children back
imported>Niko 2010
imported>K6ka
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==Player Stories==
 
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::*[http://simswiki.info/wiki.php?title=Playing_NPCs_and_Adding_them_to_Households Playing NPCs and Adding them to Households]
::[[User:Nikel23|'''<span style="color:#007FFF; text-shadow: #ACE5EE 0 4px 4px;">Nikel</span>''']] [[User talk:Nikel23|<span style="color: #30D5C8 ; text-shadow: #00FFEF 0 4px 4px;"><sub>''Talk''</sub></span>]] <sub>–</sub> [[The Sims Wiki:Featured Media/Voting|<span style="color:red ; text-shadow:#E97451 0 4px 4px;"><sub>''Vote!''</sub></span>]] 17:15, November 17, 2013 (UTC)
 
:::Thanks, I know about Hood corruption and all, but this sim has not glitched, nobody has glithched and I'm playing now and every body is in fine order. Is it possible she made character data? She had a Aspiration(Fortune) and turns on/off and personality points with her. As a side question are hotel cleaners safe to be played? As, somebody has a relationship thats best friend and I'm thinking about moving in. Is t safe?[[User:Niko 2010|Niko 2010]] ([[User talk:Niko 2010|talk]]) 20:08, November 17, 2013 (UTC)
::::I usually shift+click on Sims to see if they are safe or not. If the Sim can be made selectable by shift+clicking, then there's a chance they might be safe to be made playable (but not in all cases), but if they only have 2 options (Force Error & something else I don't remember), it'd be wise to not mess with them. [[User:Nikel23|'''<span style="color:#007FFF; text-shadow: #ACE5EE 0 4px 4px;">Nikel</span>''']] [[User talk:Nikel23|<span style="color: #30D5C8 ; text-shadow: #00FFEF 0 4px 4px;"><sub>''Talk''</sub></span>]] <sub>–</sub> [[The Sims Wiki:Featured Media/Voting|<span style="color:red ; text-shadow:#E97451 0 4px 4px;"><sub>''Vote!''</sub></span>]] 04:27, November 18, 2013 (UTC)
 
::::She's safe! What about the Hotel Cleaner or the desk hotel person are they safe?[[User:Niko 2010|Niko 2010]] ([[User talk:Niko 2010|talk]]) 07:24, November 18, 2013 (UTC)
:::::As I can remember, ''Force Error'' appears on everything (normal Sims, NPCs, objects...). It's smarter to use debug mode in CAS and make your own Social Worker, Grim Reaper, or someone else. And, as Nikel said, corruption doesn't occur right then. It may be corruption of game codes that may later affect gameplay. And some special NPCs usually retain their behavior. My playable Repo Man tried to reach his ''Repo Car'' (that's how I call it) whenever he doesn't have any actions in queque. Same with burglar. [[User:Mate1234|<font face="blue" size="3"><span style="color:orange;">'''Mate1234'''</span></font>]] <small style="font-family:Tempus Sans ITC;">(<font face="Tempus Sans ITC">[[User_talk:Mate1234|<span style="color:purple;">'''Chatterbox...'''</span>]]</font>)</small> 08:12, November 18, 2013 (UTC)
 
:::::I checked her in SimPE and every thing was there. Personality, Interests etc.[[User:Niko 2010|Niko 2010]] ([[User talk:Niko 2010|talk]]) 20:04, December 17, 2013 (UTC) 
 
::::::Seeing that there's a lot of confusion here, let me clear things up. Game corruption is when a Universal NPC, such as the Grim Reaper, Mrs. CrumpleBottom, etc. are modified in any way or form outside of their in-game purposes. That includes moving them in, making them selectable, changing their gender, etc. Neighborhood corruption occurs for a large variety of reasons. To be clear, the Social Worker is NOT a universal Sim - they have a character file and thus tampering with them will cause neighborhood corruption. I wrote a [[Game_guide:Avoiding_corruption|game guide regarding corruption here]].
::::::Niko, just because a Sim has a personality, interests, bio, gender, etc. doesn't mean they have a complete character file. Sims like the Repo Man, Social Worker, Social Bunny, etc. have an incomplete character file because they lack a lot of necessary data to be properly playable. The game treats these Sims differently than other Sims. By making them selectable, their character file doesn't magically become complete, but you've just changed the way the game treats that Sim. Since the character file is incomplete, and the game is trying to treat the Sim as a regular Sim, loose, dangling references often conjoin with the incomplete bits of the character file. This is basically what corruption is - it's when missing or incomplete data look for a new home, find one, and settle in, even if it makes no sense at all. Sim A and Sim B might have a baby, but Sim C may, for no reason, get a memory of having a child even if they've never met Sim A or B. That's corruption - there's incomplete data somewhere and the data went over to link up with it. Eventually, there will be so much misplaced data that the neighborhood will become unopenable by the game, or if it's bad enough, SimPE.
:::::::In short, if a Sim's been known to be "untouchable" [http://simswiki.info/wiki.php?title=Playing_NPCs_and_Adding_them_to_Households on this list], don't try to do anything with them. [[:User:K6ka|K6ka]] ([[:User talk:K6ka|talk]] | [[:Special:Contributions/K6ka|contrib]]) | [http://k6ka.newgrounds.com NG Userpage] | [http://tlaststand.wikia.com/wiki/User:K6ka The Last Stand Wiki] | [http://sims.wikia.com/wiki/User:K6ka The Sims Wiki] | [http://www.youtube.com/user/k6ka1 YouTube] | [https://en.wikipedia.org/wiki/Special:Contributions/K6ka Wikipedia] 20:56, December 17, 2013 (UTC)
 
:::::::Thanks that's good help![[User:Niko 2010|Niko 2010]] ([[User talk:Niko 2010|talk]]) 08:57, December 21, 2013 (UTC)
 
:::::::It's difficult to distinguish Social Workers from NPCs that are safe to make playable, despite the fact that they are always called Social Worker. Carpool Drivers are easier because although they have unique names, the game will force errors on them if they try to do interactions such as "Say Goodbye". If they walk off a lot outside their designed in-game purpose, buy mode and build mode will be permanently disabled for that particular household. That can also happen with Social Workers. Repo Men are easy enough to identify as "unsafe" and the Social Bunnies perhaps too much so. [[User:C.Syde65|C.Syde65]] ([[User talk:C.Syde65|talk]]) 03:25, January 23, 2014 (UTC)
 
 
 
:::::::
 
==Social Worker in the Sims 2==
 
When I first played the Sims 2 in July 2011, I barely knew what a Social Worker even was. I was trying to kill Bottom Summerdream when playing the Summerdream family and I had to exit several times because the Social Worker kept coming. The first time I thought the Social Worker was just taking Bottom for a drive, at least until Bottom disappeared from the active household members pane. After a few more attempts, I realized that child Sims couldn't be killed under normal circumstances - but I eventually found that I could drown her without the Social Worker comming.
 
During one of my failed attempts, the Social Worker just stood there for hours and then the car disappeared and re-appeared and then Bottom was taken away. Buy, build and save mode remained disabled so I had no choice but to switch the computer off and re-do what I had previously unsaved. [[User:C.Syde65|C.Syde65]] ([[User talk:C.Syde65|talk]]) 03:41, January 23, 2014 (UTC)
 
==How to get your children back==
 
When a child is taken away from the social worker, people think it's impossible to get them back. but it is possible. Follow these steps. This worked for me once.
 
1. throw a party; invite your sim children to the party
 
2. when the kids arrive, hold down. control and shift and then press the letter "c" on your keyboard.
 
3. A little bar should appear at the top of the screen. Type in the following(include spaces)
 
testingcheatsenabled true
 
4. shift click on one of your kids and a menu will pop up. Click "add to active family"
 
After you follow these steps, your children will be back in your family and the social worker will not coming looking for them.
 
if this doesn't work, got to the school at about 7:00 and wait at the entrance for your kids. Your kids will be still living in the town and can be confronted even if the social worker took them away from you.<small>—Preceding unsigned comment added by [[User:Spongewiki180|Spongewiki180]] ([[User talk:Spongewiki180|talk]] • [[Special:Contributions/Spongewiki180|contribs]]) 21:21, November 23, 2014 (UTC) - [[Help:Signatures|Please sign your comments with <nowiki>~~~~</nowiki>]]</small>
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