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sims>A morris
(June 2010 Featured Article - Sunset Valley)
sims>A morris
(July 2010 featured article - Ambitions)
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[[File:Artigots3 9.jpg|right|150px|thumb|Sunset Valley]]
[[File:Ep2 packfront large.jpg|right|150px|thumb|The Sims 3: Ambitions]]

'''''[[The Sims 3: Ambitions]]''''', is an expansion pack for ''The Sims 3'' released on June 1st, 2010. It's a career oriented expansion pack, with elements of ''The Sims 2: Open for Business'' and ''The Sims 2: FreeTime''.

While on the job, the player has direct control over their Sims’ work and can choose how to spend their days. For the first time, players will be in charge of how their Sims’ career progresses and decide if they will work for good or evil, pursue creative endeavors or technical affairs, climb to the top quickly, or be a slacker. The future of a Sims’ success or failure is entirely in the hands of the player.


'''[[Sunset Valley]]''' is the neighborhood that shipped with ''The Sims 3''. It is very large compared to the neighborhoods in previous The Sims games, having a total of 97 lots and hosts a whopping 25 playable families. The main part of the town is the park, where sims can have a picnic, go fishing or take a stroll and maybe meet someone new; there are also cinemas, gyms, restaurants, shops, pools, and other recreational facilities.


<br /><center>[[Project:Featured Article/Voting|Vote for or Nominate Next Month's Article]]<br />[[Project:Featured Article/Past Articles|More featured articles]]</center>
<br /><center>[[Project:Featured Article/Voting|Vote for or Nominate Next Month's Article]]<br />[[Project:Featured Article/Past Articles|More featured articles]]</center>

Revision as of 22:15, 1 July 2010

The Sims 3: Ambitions

The Sims 3: Ambitions, is an expansion pack for The Sims 3 released on June 1st, 2010. It's a career oriented expansion pack, with elements of The Sims 2: Open for Business and The Sims 2: FreeTime.

While on the job, the player has direct control over their Sims’ work and can choose how to spend their days. For the first time, players will be in charge of how their Sims’ career progresses and decide if they will work for good or evil, pursue creative endeavors or technical affairs, climb to the top quickly, or be a slacker. The future of a Sims’ success or failure is entirely in the hands of the player.



Vote for or Nominate Next Month's Article
More featured articles