The Sims 3: Difference between revisions

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=== Needs ===
{{main|Motive}}
 
Sims in ''The Sims 3'' have six needs: [[hunger]], [[bladder]], [[fun]], [[hygiene]], [[energy]], and [[social]], omitting [[comfort]] and [[environment]], two motives found in ''The Sims'' 1 & 2.<ref name="Snooty">[http://www.snootysims.com/thesims3index.php?id=fanevent Sims 3 preview/Q&A]</ref> (Though their function is replaced by certain moodlets.)
 
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=== Pregnancy ===
{{Main|Pregnancy}}
 
Pregnancy in ''The Sims 3'' is similar to pregnancy in ''The Sims 2''. Pregnant Sims experience the same belly expansion, though in ''The Sims 3'' the expansion is gradual. Sims can now read books about pregnancy and get medical advice at the hospital. Sims can also announce they're pregnant to their husband/lover, family, friends, and just about any person they meet. A Sim relatively high in the Medical career track can also give the pregnant Sim some medical advice and determine the gender of the baby. Pregnancy lasts 3 days and during that time the Sim will have backache moodlets, cravings, and in the earlier days, morning sickness. They also have a positive "Pregnant" moodlet throughout the pregnancy. When the day comes, a message box will alert the player that the baby is on its way. Wherever the pregnant Sim is, she will have contractions. The player can have another member of the family drive the to-be mother to the hospital, or tell her to go on her own, (the father of the baby will join the mother at the hospital separately, after she has entered it, and this applies for if the father is in the active household <u>or</u><u> </u>not). After a few Sim hours the Sim will emerge from the hospital with a little bundle of joy. Boys are wrapped in blue blankets, while girls are wrapped in pink ones. If your Sim gave birth at the hospital and had twins,each parent will carry one; if she has triplets, the mother will come out with a baby basket and remove the babies when she gets home (the basket will disappear). Depending on how the pregnancy went, the player can get to choose one of 2 traits, both, or none. After birth, the Sim gets an "It's a Boy!", "It's a Girl!", "It's Twins!" or "It's Triplets!" positive moodlet which lasts for 2 days.
 
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=== Traits ===
{{Main|Trait (The Sims 3)}}
 
Traits are like segments of a whole personality that the player can assign to their Sims. They can combine to create increasingly complex personalities. There are 63 traits to choose from in the base game, with Expansion packs adding more, plus some hidden traits which can be passed on to the offspring of service Sims (firefighters, police officers, etc.) or from Sims in certain careers (such as the Criminal career). When the player assigns Traits to a Sim, that Sim will look and act the part. Toddlers, Children and Teens get a new trait at their birthday. If children had a good childhood, then the player can choose a trait. If not, the game will give them a random one, which is usually negative. They’ll have unique behaviors, preferences and advantages. Some traits give special abilities. They can be useful towards skill improvement (Artistic and Athletic traits, for example) and special interactions (Childish Sims can play with toys. Mooch Sims can ask for food.)
<ref>[http://thesims3.ea.com/view/pages/blog.jsp?author=Ben%20Bell#HellofromTheSims3team! The Sims 3 Blog (August 13, 2008)]</ref>
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=== Wishes ===
{{Main|Wish}}
 
{{See also|List of Lifetime Wishes}}
 
Wishes are exclusive to ''The Sims 3'' and provide the player with a wide selection of requests that keep their Sims happy as well as working towards some short and long-term goals and rewards. Wishes come from anywhere and everywhere, based on the Sims’ Traits, their job, their skills, their friends or coworkers, where they are in town, or what they might be doing. The player can promise to help their Sims with a wish or throw it away. Satisfying these basic tasks will unlock minor rewards and increase the Sim's overall morale with a "moodlet"—a minor condition that contributes to the characters' overall mood. Evil Sim just stole candy from a baby? This is considered a positive moodlet for this Sim. Having to listen to the annoying sound of the crying baby? This is considered a negative moodlet. Working toward a Lifetime Wish will win the Sim "Lifetime Happiness Points" that can be spent on extremely powerful items, including the [[Teleportation Pad|teleporter]]<ref name="reallynew">[http://www.gamespot.com/pc/strategy/thesims3/news.html?sid=6205762 The Sims 3 Preview - What's Really New - GameSpot]</ref>
 
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=== Lifetime Rewards ===
{{Main|Lifetime reward}}
 
Points gained from wishes may be spent on rewards, either in the form of an object or a permanent change in the Sim. For example, with 20,000 points the player can choose to buy the lifetime reward "Mid-Life Crisis" for their Sim, which allows them to pick their traits again.
 
=== Skills ===
{{Main|Skill}}
 
[[Skill]]s have been expanded on from previous versions adding two skills that were [[Talent Badges]] in ''The Sims 2'' ([[Fishing (The Sims 3)|fishing]] and [[Gardening (The Sims 3)|gardening]]), and two that were ''hidden'' skills ([[writing (The Sims 3)|writing]] and [[Painting (The Sims 3)|painting]]), plus 18 more skills added by various expansion packs. Four additional skills were also introduced from [[TheSims3.com|''The Sims 3'' Store]] and they include [[Artisan]], [[Dancing]], [[Gambling]], and [[Instrument skill|Violin]]. They still have 10 levels of proficiency with the exception of [[Collecting (The Sims 3)|collecting]].
 
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== Careers ==
{{Main|Career}}
 
[[Image:Thesims3-63-1-.jpg|thumb|250px|A female Sim in astronaut outfit.]]
 
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== Features added with patches ==
{{main|The Sims 3/patch}}
 
Game Update 1.5/1.6 on 11/16/09 introduced several features from ''[[World Adventures]]'' such as the new basement tool that allows players to build basements up to 4 levels deep under a lot, new Pagoda style roofs, and the ability to place decorations on roofs. It also added the ability to customize stairs, fences, and gates with textures, as well as being saved and shared with others and a ‘Sell All’ option for a family’s inventory.
 
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== Game comparisons ==
{{Main|Comparison between The Sims 2 and The Sims 3}}
 
A few features from ''The Sims 2'' are not in ''The Sims 3''. Some of them are the [[cleaning]] and [[Creativity (skill)|creativity]] skills, the [[Slacker]] career, and [[Aspiration reward (The Sims 2)|aspiration rewards]]. See [[The Sims 3/Removed features]]
 
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