Trait (The Sims 3): Difference between revisions

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{{See also|Trait (The Sims Medieval)|Trait (The Sims Social)|Pet Trait}}
'''Traits''' are the building blocks of a personality assigned to Sims in ''[[The Sims 3]]'', replacing the previous system of [[personality]] points. The traits feature reappears in ''[[The Sims Medieval]]''; this time, traits are adapted to the Medieval period. Traits effectively determine a Sim's behaviors, abilities, and their wishes, including their [[List of Lifetime Wishes|Lifetime Wishes]]. There are 63 traits in the base game. Three were added with ''[[World Adventures]]'', six with ''[[Ambitions]]'', one with ''[[Fast Lane Stuff]]'', two with ''[[Late Night]]'', two with ''[[Generations]]'', four with ''[[The Sims 3: Pets|Pets]]'', three with ''[[Showtime]]'', and six with ''[[Supernatural]]'', for a total of 90 traits and 21 hidden traits.
 
Each trait is separated into one of four categories based on mental, physical, social, or lifestyle aspects of Sims' lives. For example, social traits may include Dislikes Children or Friendly, while lifestyle traits would consist of Technophobe or Daredevil. Traits are used to allow Sims a greater complexity in their daily routines over the points system. The more traits a Sim has, the more complex they will be, as a Sim with more personality traits will exhibit a wider range of behaviors than a Sim with only one.
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