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{{under development}}
{{under development}}
'''Traps''' are new features introduced in ''[[The Sims 3 World Adventures]]''. They are the defense mechanisms in ruins and, if not careful, can end in death of the Sim caught in one. There will be several kinds of traps, but so far only 2 have been uncovered. It is however, unlikely that all of them will be death traps. They are not obstacles, that can be cleared by high enough skills, but do not represent risk of death.
== Traps ==
Traps are new features introduced in [[The Sims 3 World Adventures]]. They are the defense mechanisms of ruins and, if not careful, can end in death of the sim caught on one. There will be several kinds of traps, but so far only 2 have been uncovered. It is however, unlikely that all of them will be death traps. They are not obstacles, that can be cleared by high enough skills, but do not represent risk of death.


=== Fire Trap ===
== Fire Trap ==
Fire traps are mechanisms built in the floor of ruins. When activated, they will turn the sim in one of the fantastic four. unfortunately, it is the human torch, and will result in a On Fire Moodlet and death in one hour (3 for sims with daredevil trait). This can be deactivated by entering one of the water pools said to be inside the ruins. There are two ways to cross this trap safely: first one is by entering a pool before crossing the trap, as it will render the [[moodlet]] Soaked and make the sim a fire proof being. The other is by having the Fire-Proof [[Trait]].
Fire traps are mechanisms built in the floor of ruins. When activated, they will turn the Sim in one of the fantastic four. unfortunately, it is the human torch, and will result in a On Fire Moodlet and death in one hour (3 for Sims with daredevil trait). This can be deactivated by entering one of the water pools said to be inside the ruins. There are two ways to cross this trap safely: first one is by entering a pool before crossing the trap, as it will render the [[moodlet]] Soaked and make the Sim a fire proof being. The other is by having the Fire-Proof [[Trait]].


=== [[Mummy]] Trap ===
== [[Mummy]] Trap ==
A Mummy Trap will activate when the sim comes near enough. Will render the sim Cursed if he loses a fight with the creature set free by the trap. The Curse is lethal if the sim does not make an attempt to lift it. Can be crossed safely by having a high enough [[Martial Arts |Martial Arts skill]] and thus defeating the mummy.
A Mummy Trap will activate when the Sim comes near enough. Will render the Sim Cursed if he loses a fight with the creature set free by the trap. The Curse is lethal if the Sim does not make an attempt to lift it. Can be crossed safely by having a high enough [[Martial Arts |Martial Arts skill]] and thus defeating the mummy.
[[Category:The Sims 3]]
[[Category:The Sims 3]]

Revision as of 15:45, 22 August 2009

Under Development
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Traps are new features introduced in The Sims 3 World Adventures. They are the defense mechanisms in ruins and, if not careful, can end in death of the Sim caught in one. There will be several kinds of traps, but so far only 2 have been uncovered. It is however, unlikely that all of them will be death traps. They are not obstacles, that can be cleared by high enough skills, but do not represent risk of death.

Fire Trap

Fire traps are mechanisms built in the floor of ruins. When activated, they will turn the Sim in one of the fantastic four. unfortunately, it is the human torch, and will result in a On Fire Moodlet and death in one hour (3 for Sims with daredevil trait). This can be deactivated by entering one of the water pools said to be inside the ruins. There are two ways to cross this trap safely: first one is by entering a pool before crossing the trap, as it will render the moodlet Soaked and make the Sim a fire proof being. The other is by having the Fire-Proof Trait.

Mummy Trap

A Mummy Trap will activate when the Sim comes near enough. Will render the Sim Cursed if he loses a fight with the creature set free by the trap. The Curse is lethal if the Sim does not make an attempt to lift it. Can be crossed safely by having a high enough Martial Arts skill and thus defeating the mummy.