Unicorn: Difference between revisions

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improved the Magical Abilities Section.
imported>K6ka
m (Reverted edits by 177.32.111.78 (talk | block) to last version by Vínci)
imported>TehN00bishGal
(improved the Magical Abilities Section.)
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==Behavior==
Unicorns appear at 8:00 PM (20:00) and disappear at 5:00 the next morning.<ref>[http://translate.googleusercontent.com/translate_c?hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=de&tl=en&u=http://www.sims-3.net/die-sims-3-einfach-tierisch-exklusivinterview-zur-pc-und-konsolenversion/085642&usg=ALkJrhgjBJn7kFi5PCR1RxdNa2y1JwlInQ Pets interview with Graham Nardone]</ref> There is a 33% chance that a wild unicorn will appear in the world each evening. They usually spawn at [[fishing spot]]s and on the map. A spawning unicorn can be easily located by the large shining cloud above it.
 
Unicorns seem to have a close relationship with plants and with nature. Unicorns will often autonomously bless plants, though they may rarely choose to curse a plant instead. When standing still, there is a chance that a small plant will grow in front of a unicorn's right front leg. The plant will turn into leaves that can be carried away by the wind and disappear, with the chance that it will drop a vegetable or fruit on the ground. Despite this, unicorns, like horses, will often choose to eat [[garden]] plants. There are very few ways to prevent this, so ultimately players may decide to keep plants in a location that is out-of-reach.
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Unicorns always accept the "Feed Harvestable" social if a Sim offers it a [[life fruit]]. Unicorns do not gain an extra day of life from eating a life fruit. If a plant is blessed by a unicorn, there is a 10% it will become a life fruit plant.
 
Unicorns and horses can both learn [[racing]] and [[jumping]] skills, but unicorns start out with these skills maximized. Unlike horses, Unicorns can be adopted by children. This is because the [[riding]] skill is not required for a Sim to adopt a Unicorn.
 
Unicorns and horses have similar interactions with Sims. However, unicorns also have a special feeling with [[good]] and [[evil]] Sims. Interacting with a good Sim will have a positive influence on their relationship, while interacting with an evil Sim will have a negative influence on their longtime relationship.
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Sims, [[child]] or older, can try to tame a wild unicorn so it can join their household. The Sim will need to be best friends with it first, and also be 'best friends forever' with 3 household animals. If the Sim doesn't meet these requirements, it will decline the Sim's request. Some Sims may have the "The Fairy-Tale Finder" [[lifetime wish]], which is fulfilled by taming a unicorn.
 
Once a wild unicorn has been invited into the family, the floating cloud above it disappears. Once a wild unicorn is tamed, another wild unicorn will be generated; a world can only have one wild unicorn at any given time. A household can contain more than one unicorn.
 
Just like Sims, a unicorn can be added to the active household through [[testingcheatsenabled]]. After entering the cheat, the player can shift-click on the unicorn and select "Add to household", which will immediately add the unicorn to the family. This will not fulfill the Lifetime Wish "The Fairy-Tale Finder" however.
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==Magical Abilities==
[[File:Two Unicorns After Blessing Each Other.jpg|thumb|Two Unicorns After Blessing Each Other.]]
* Unicorns have a '''magical energy''', needed to use abilities. Each ability has a cost in energy, and. ifIf the player doesn't allow enough time to the Sim's unicorn to recharge, heit can get a negative moodlet for losing energy.
 
* The maximum amount of magical energy is 60 magical points, and it takes 6 Sim-hours to fully recharge. When the unicorn's magical energy decreases to 30 magical points, he/she will get a neutral moodlet for '''''Power Shortage'''''. Also the horn and the eyes of the Unicorn glow when using abilities.