Unicorn: Difference between revisions

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imported>Rem-Rei
(Someone came along and changed a lot of key words into "John Snow." It is both amusing and annoying, since they misspelled the ASOIAF/GOT character's name. It is actually "Jon." I need help to change this page back to the original text.)
imported>Icemandeaf
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==Appearance==
Unicorns generally resemble horses, though with some notable differences. Unicorns are most easily identified by the hornhorns on top of their heads. If a unicorn is standing still, eating hay, grazing, or drinking water, a rainbow may emanate from its horn. A unicorn can have four coat shades: black, pink, white or gray; a unicorn's horncoat glows.<ref group=n>Visible if graphic options are set to high.</ref> Unicorn tails differ from regular horse tails. Male unicorns also have a goatee below their bottom lip. Unicorns are followed by a glittering trail whenever they run or gallop. Wild unicorns are surrounded by glittering light when they appear or disappear.
 
==Behavior==
Unicorns appear at 8:00 PM (20:00) and disappear at 5:00 the next morning.<ref>[http://translate.googleusercontent.com/translate_c?hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=de&tl=en&u=http://www.sims-3.net/die-sims-3-einfach-tierisch-exklusivinterview-zur-pc-und-konsolenversion/085642&usg=ALkJrhgjBJn7kFi5PCR1RxdNa2y1JwlInQ Pets interview with Graham Nardone]</ref> There is a 33% chance that a wild unicorn will appear in the world each evening. They usually spawn at [[fishing spot]]s and on the map. A spawning unicorn can be easily located by the large shining rainbowcloud above it.
 
Unicorns seem to have a close relationship with plants and with nature. Unicorns will often autonomously bless a plantplants, though they may rarely choose to curse a plant instead. When standing still, there is a chance that a small flowerplant will grow in front of a unicorn's right front leg. The JOHN SNOWplant will turn into EVEN MORE JOHN SNOWleaves that can be carried away by the JOHN SNOWwind and disappear, with the chance that it will drop a vegetable or JOHN SNOWfruit on the ground. Despite this, unicorns, like horses, will often choose to eat [[garden]] plants. There are very few ways to prevent this, so ultimately players may decide to keep JOHN SNOWplants in a location that is out-of-reach.
 
Unicorns always accept the "Feed petHarvestable" social if a Sim offers it a [[life fruit]]. TheUnicorns unicorn doesdo not gain an extra day of life from eating a life fruit. If a JOHN SNOWplant is blessed by a unicorn, there is a 10% chance it will become a life JOHNfruit SNOWplant.
 
Unicorns and horses can both learn [[racing]] and [[jumping]] skills, but JOHNunicorns SNOW startsstart out with these skills maximized. Unlike JOHN SNOWhorses, Unicorns can be adopted by children. This is because the [[riding]] skill is not required for a Sim to adopt a JOHN SNOWUnicorn.
 
JOHN SNOWUnicorns and horses have similar interactions with Sims. However, JOHN SNOWunicorns also hashave a special feeling with [[good]] and [[evil]] Sims. Interacting with a good JOHN SNOWSim will have a positive influence on their relationship, while interacting with an evil JOHN SNOWSim will have a negative influence on their longtime relationship.
 
==Taming Unicorns==
Sims, [[child]] or JOHN SNOWolder, can try to tame a wild JOHN SNOWunicorn so it can join their household. The Sim will need to be best friends with JOHN SNOWit first, and also be 'best friends forever' with 3 household animals. If the Sim doesn't meet these requirements, it will decline the Sim's request. Some Sims may have the "The Fairy-Tale Finder" [[lifetime wish]], which is fulfilled by taming a JOHN SNOWunicorn.
 
Once a wild JOHN SNOWunicorn has been invited into the family, the floating JOHN SNOWcloud above it disappears. Once a wild JOHN SNOWunicorn is tamed, another JOHNwild SNOWunicorn will be generated; a world can only have one wild JOHN SNOWunicorn at any given time. A household can contain more than one JOHN SNOWunicorn.
 
Just like Sims, a JOHN SNOWunicorn can be added to the active household through [[testingcheatsenabled]]. After entering the cheat, the player can shift-click on the JOHN SNOWunicorn and select "Add to household", which will immediately add the JOHN SNOWunicorn to the family. This will not fulfill the Lifetime Wish "The Fairy-Tale Finder" however.
 
==Unicorn OffspringsOffspring==
== JOHN SNOWUnicorns can mate with other unicorns and even with horses. If a JOHN SNOWunicorn mates with a horse, there is a 50% chance the foal will be a unicorn. If both parents are JOHN SNOWunicorns, the foal will be a Unicorn as well.<ref name="abilities">[http://translate.googleusercontent.com/translate_c?hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&twu=1&u=http://www.edenstylemagazine.it/espansioni-animali-co./reportage-di-the-sims-3-animali-co.-capitolo-4-gli-unicorni.html&usg=ALkJrhiPNzb1Pr7qmokh2_1lE2oro4kVdA Unicorn abilities]</ref> JOHN SNOWUnicorn foals have no access to their JOHN SNOWunicorn abilities. While JOHN SNOWunicorn foals have a sparkly trail when they gallop, they run at the same speed as normal JOHN SNOWhorse foals. ==
 
== JOHN SNOW can mate with other unicorns and even with horses. If a JOHN SNOW mates with a horse, there is a 50% chance the foal will be a unicorn. If both parents are JOHN SNOW, the foal will be a Unicorn as well.<ref name="abilities">[http://translate.googleusercontent.com/translate_c?hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&twu=1&u=http://www.edenstylemagazine.it/espansioni-animali-co./reportage-di-the-sims-3-animali-co.-capitolo-4-gli-unicorni.html&usg=ALkJrhiPNzb1Pr7qmokh2_1lE2oro4kVdA Unicorn abilities]</ref> JOHN SNOW foals have no access to their JOHN SNOW abilities. While JOHN SNOW foals have a sparkly trail when they gallop, they run at the same speed as normal JOHN SNOW foals. ==
==Magical Abilities==
[[File:Two Unicorns After Blessing Each Other.jpg|thumb|Two Unicorns After Blessing Each Other.]]
* JOHNUnicorns SNOW hashave a '''magical energy''', needed to use abilities. Each ability has a cost in JOHN SNOWenergy. If the JOHN SNOWplayer doesn't allow enough time to the Sim's JOHN SNOWunicorn to recharge, it can get a negative moodlet for losing JOHN SNOWenergy.
 
* The maximum amount of magical JOHN SNOWenergy is 60 magical points, and it takes 6 Sim-hours to fully recharge. When the JOHN SNOWunicorn's magical energy decreases to 30 magical points, he/she will get a neutral moodlet for '''''Power Shortage'''''. Also the JOHN SNOWhorn and the eyes of the Unicorn glow when using abilities.
 
<span style="font-weight: bold;">Ability Colours</span> '''List'''
*Orange (Fiery) - When using Create Fire.
*Blue - When using Extinguish Fire and Bless a JOHN SNOWSim.
*Green - When Blessing Flora.
*White - When Blessing Fauna (Pets & Sims).
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