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==The Sims 2==
{{Sim/Draft
The '''Athletic''' career track in ''[[The Sims 2]]'' is centered around the taming of the body, and as such, the [[Body]] skill is primary, with inspiration and understanding of the body pushing the lowly mascot into athletic stardom, then into coaching, and finally into recognition as a Hall of Famer. This track has the highest paying level 10 job of any base-game career track in ''The Sims 2''. The [[Career rewards#Exerto Punching Bag|Career reward]] object is the '''Exerto Punching Bag''', a 2x2 punching bag which raises [[Fun]] and builds [[Body]]. It is unlocked when a Sim reaches '''All Star'''. If ''[[Apartment Life]]'' is installed, [[Jock]]s are likely to work in this career.
|game=The Sims 2

|header=
=== [[Adult]] Promotion Levels ===
|neighbor=Pleasantview
{|class="prettytable unsortable" style="width:100%"
|image=Darren_Dreamer_Fanon.png
!colspan="3"|[[File:Athletics career.png|25px]] Athletic Career Levels
|caption=Caption text
|-
|name=Darren Dreamer
!colspan="3"|1) Team Mascot
|sex=Male
|-
|sex2=
|rowspan="5" valign="top"|A young athlete has to start somewhere - even if it's sweating inside a cartoon animal suit. A very physical grunt job with lousy pay - but at least you can watch the game from up close. Besides water, the coach also expects you to prepare the players' snacks... a lot of snacks.
|age=Adult
|S <span style="background-color:#00FF00">M</span> T W <span style="background-color:#00FF00">T</span> F S
|state=Sim
|width="45px"|[[File:Skill Body.png|25px|Body|link=Body]] 0
|state2=
|-
|school=
|rowspan="2"|15:00 - 21:00<br />[[File:15002100.png]]
|grade=
|[[File:Skill Charisma.png|25px|Charisma|link=Charisma]] 0
|career=Science
|-
|career2=
|[[File:Skill Mechanical.png|25px|Mechanical|link=Mechanical]] 0
|career3=
|-
|major=
|§154/day
|year=
|rowspan="2"|[[File:Friend.png|25px|Friends requirement|link=]] 0
|careerlevel=5
|-
|parents=
|No bonus
|siblings=
|-
|spouse=
!colspan="3"|2) Minor Leaguer
|maritalstatus=
|-
|child=Dirk Dreamer
|rowspan="5" valign="top"|Welcome to the "Llamas," SimCity's minor league team. Your starting pay isn't much, and you'll have a lot of training time to deal with. Develop your body skill so you can rise through the ranks.
|family=
|S M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F S
|roommates=
|width="45px"|[[File:Skill Body.png|25px|Body|link=Body]] 1
|pets=
|-
|household=
|rowspan="2"|09:00 - 15:00<br />[[File:09001500.png]]
|trait1=
|[[File:Skill Charisma.png|25px|Charisma|link=Charisma]] 0
|trait2=
|-
|trait3=
|[[File:Skill Mechanical.png|25px|Mechanical|link=Mechanical]] 0
|trait4=
|-
|trait5=
|§238/day
|trait6=
|rowspan="2"|[[File:Friend.png|25px|Friends requirement|link=]] 0
|trait7=
|-
|hiddentrait1=
|Bonus: §476
|hiddentrait2=
|-
|flaw=
!colspan="3"|3) Rookie
|sign=
|-
|asp=
|rowspan="5" valign="top"|Advancing into the pros, you start out with the league minimum salary, which is the highest starting pay in the neighborhood. Keep working on your body and just hope an injury doesn't slow your advancement.
|asp2=
|S M <span style="background-color:#00FF00">T W</span> T F S
|asp3=
|width="45px"|[[File:Skill Body.png|25px|Body|link=Body]] 2
|want=
|-
|wish=
|rowspan="2"|09:00 - 15:00<br />[[File:09001500.png]]
|music=
|[[File:Skill Charisma.png|25px|Charisma|link=Charisma]] 0
|food=
|-
|color=
|[[File:Skill Mechanical.png|25px|Mechanical|link=Mechanical]] 0
|hiddentrait3=
|-
|medievaltrait1=
|§322/day
|medievaltrait2=
|rowspan="2"|[[File:Friend.png|25px|Friends requirement|link=]] 0
|legendary=
|-
|sign2=
|Bonus: §644
|turnon1=
|-
|turnon2=
!colspan="3"|4) Starter
|turnoff=
|-
|hair=
|rowspan="5" valign="top"|You've made it off the bench and into the starting line up. Some money's coming in, but long practices take their toll on your mood. It's essential to get your rest and keep your body in prime shape - this is your livelihood. And since you're going to be interviewed more now, work on that charisma skill so you can get noticed.
|eye=
|S M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F S
|eye2=
|width="45px"|[[File:Skill Body.png|25px|Body|link=Body]] 3
|skin=
|-
|skin2=
|rowspan="2"|09:00 - 15:00<br />[[File:09001500.png]]
|body=
|[[File:Skill Charisma.png|25px|Charisma|link=Charisma]] 1
|build=
|-
|hair2=
|[[File:Skill Mechanical.png|25px|Mechanical|link=Mechanical]] 0
|celebritystatus=
|-
|rep=
|§420/day
|district=
|rowspan="2"|[[File:Friend.png|25px|Friends requirement|link=]] 1
|reputation=
|-
|social=
|Bonus: §840
|group1=
|-
|group2=
!colspan="3"|5) All Star
|group3=
|-
|play=
|rowspan="5" valign="top"|You've become a household name in SimCity. You need to be comfortable speaking in front of a camera, not just playing in front of one. Improve your charisma and body and you'll be voted MVP in no time.
|cod=
|S M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F S
|fanoncomments=
|width="45px"|[[File:Skill Body.png|25px|Body|link=Body]] 6
}}
|-
|rowspan="2"|09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Skill Charisma.png|25px|Charisma|link=Charisma]] 2
|-
|[[File:Skill Mechanical.png|25px|Mechanical|link=Mechanical]] 0
|-
|§539/day
|rowspan="2"|[[File:Friend.png|25px|Friends requirement|link=]] 2
|-
|Bonus: §1,078
|-
!colspan="3"|6) MVP
|-
|rowspan="5" valign="top"|You're heading through the mid-point of your career. There is a special need to work on relationship skills here and present a positive image. If the fans love you, that fills the stadium — and that fills your pay envelope. Meanwhile, family and friends (and even your house) might need attention too.
|S M <span style="background-color:#00FF00">T W T</span> F S
|width="45px"|[[File:Skill Body.png|25px|Body|link=Body]] 8
|-
|rowspan="2"|09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Skill Charisma.png|25px|Charisma|link=Charisma]] 3
|-
|[[File:Skill Mechanical.png|25px|Mechanical|link=Mechanical]] 1
|-
|§893/day
|rowspan="2"|[[File:Friend.png|25px|Friends requirement|link=]] 3
|-
|Bonus: §1,786
|-
!colspan="3"|7) Superstar
|-
|rowspan="5" valign="top"|Major income, you've got those commercial endorsements, and you're at the top of your game. Your body works like a well-oiled machine but it's taking longer to recover from your injuries. How long can you remain "Number One?" It's probably a good time to start thinking about future opportunities - you may be retiring much sooner than you think.
|S M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F S
|width="45px"|[[File:Skill Body.png|25px|Body|link=Body]] 10
|-
|rowspan="2"|09:00 - 16:00<br />[[File:09001500.png]]
|[[File:Skill Charisma.png|25px|Charisma|link=Charisma]] 4
|-
|[[File:Skill Mechanical.png|25px|Mechanical|link=Mechanical]] 2
|-
|§1,190/day
|rowspan="2"|[[File:Friend.png|25px|Friends requirement|link=]] 4
|-
|Bonus: §2,380
|-
!colspan="3"|8) Assistant Coach
|-
|rowspan="5" valign="top"|You're retired from playing: a change both dreaded and welcome. But there's an opportunity to stay with the team you love - although this time you'll be carrying a playbook. Make sure you're still networking with friends because your relationships and charisma are going to get you further than your body skill can.
|S M <span style="background-color:#00FF00">T W T</span> F S
|width="45px"|[[File:Skill Body.png|25px|Body|link=Body]] 10
|-
|rowspan="2"|09:00 - 14:00<br />[[File:09001400.png]]
|[[File:Skill Charisma.png|25px|Charisma|link=Charisma]] 5
|-
|[[File:Skill Mechanical.png|25px|Mechanical|link=Mechanical]] 4
|-
|§1,488/day
|rowspan="2"|[[File:Friend.png|25px|Friends requirement|link=]] 5
|-
|Bonus: §2,976
|-
!colspan="3"|9) Coach
|-
|rowspan="5" valign="top"|More prestige and a nicer paycheck, but longer work hours dealing with the media, game films, and the team's personal appearances. Thank goodness for those friends. They can help your career when you least expect it.
|S M <span style="background-color:#00FF00">T W T</span> F S
|width="45px"|[[File:Skill Body.png|25px|Body|link=Body]] 10
|-
|rowspan="2"|09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Skill Charisma.png|25px|Charisma|link=Charisma]] 7
|-
|[[File:Skill Mechanical.png|25px|Mechanical|link=Mechanical]] 7
|-
|§1,750/day
|rowspan="2"|[[File:Friend.png|25px|Friends requirement|link=]] 6
|-
|Bonus: §3,500
|-
!colspan="3"|10) Hall of Famer
|-
|rowspan="5" valign="top"|You're now a "living legend." The residents of SimCity shower you with a ticker tape parade, and your number is retired. The team gives you an office and salary as their "goodwill ambassador" This is as good as it gets!
|<span style="background-color:#00FF00">S M</span> T W T <span style="background-color:#00FF00">F S</span>
|width="45px"|[[File:Skill Body.png|25px|Body|link=Body]] 10
|-
|rowspan="2"|11:00 - 17:00<br />[[File:11001700.png]]
|[[File:Skill Charisma.png|25px|Charisma|link=Charisma]] 10
|-
|[[File:Skill Mechanical.png|25px|Mechanical|link=Mechanical]] 7
|-
|§3,033/day
|rowspan="2"|[[File:Friend.png|25px|Friends requirement|link=]] 8
|-
|Bonus: §6,066
|}

Revision as of 22:16, 10 August 2015

The Sims 2

The Athletic career track in The Sims 2 is centered around the taming of the body, and as such, the Body skill is primary, with inspiration and understanding of the body pushing the lowly mascot into athletic stardom, then into coaching, and finally into recognition as a Hall of Famer. This track has the highest paying level 10 job of any base-game career track in The Sims 2. The Career reward object is the Exerto Punching Bag, a 2x2 punching bag which raises Fun and builds Body. It is unlocked when a Sim reaches All Star. If Apartment Life is installed, Jocks are likely to work in this career.

Adult Promotion Levels

Athletic Career Levels
1) Team Mascot
A young athlete has to start somewhere - even if it's sweating inside a cartoon animal suit. A very physical grunt job with lousy pay - but at least you can watch the game from up close. Besides water, the coach also expects you to prepare the players' snacks... a lot of snacks. S M T W T F S Body 0
15:00 - 21:00
Charisma 0
Mechanical 0
§154/day Friends requirement 0
No bonus
2) Minor Leaguer
Welcome to the "Llamas," SimCity's minor league team. Your starting pay isn't much, and you'll have a lot of training time to deal with. Develop your body skill so you can rise through the ranks. S M T W T F S Body 1
09:00 - 15:00
Charisma 0
Mechanical 0
§238/day Friends requirement 0
Bonus: §476
3) Rookie
Advancing into the pros, you start out with the league minimum salary, which is the highest starting pay in the neighborhood. Keep working on your body and just hope an injury doesn't slow your advancement. S M T W T F S Body 2
09:00 - 15:00
Charisma 0
Mechanical 0
§322/day Friends requirement 0
Bonus: §644
4) Starter
You've made it off the bench and into the starting line up. Some money's coming in, but long practices take their toll on your mood. It's essential to get your rest and keep your body in prime shape - this is your livelihood. And since you're going to be interviewed more now, work on that charisma skill so you can get noticed. S M T W T F S Body 3
09:00 - 15:00
Charisma 1
Mechanical 0
§420/day Friends requirement 1
Bonus: §840
5) All Star
You've become a household name in SimCity. You need to be comfortable speaking in front of a camera, not just playing in front of one. Improve your charisma and body and you'll be voted MVP in no time. S M T W T F S Body 6
09:00 - 15:00
Charisma 2
Mechanical 0
§539/day Friends requirement 2
Bonus: §1,078
6) MVP
You're heading through the mid-point of your career. There is a special need to work on relationship skills here and present a positive image. If the fans love you, that fills the stadium — and that fills your pay envelope. Meanwhile, family and friends (and even your house) might need attention too. S M T W T F S Body 8
09:00 - 15:00
Charisma 3
Mechanical 1
§893/day Friends requirement 3
Bonus: §1,786
7) Superstar
Major income, you've got those commercial endorsements, and you're at the top of your game. Your body works like a well-oiled machine but it's taking longer to recover from your injuries. How long can you remain "Number One?" It's probably a good time to start thinking about future opportunities - you may be retiring much sooner than you think. S M T W T F S Body 10
09:00 - 16:00
Charisma 4
Mechanical 2
§1,190/day Friends requirement 4
Bonus: §2,380
8) Assistant Coach
You're retired from playing: a change both dreaded and welcome. But there's an opportunity to stay with the team you love - although this time you'll be carrying a playbook. Make sure you're still networking with friends because your relationships and charisma are going to get you further than your body skill can. S M T W T F S Body 10
09:00 - 14:00
Charisma 5
Mechanical 4
§1,488/day Friends requirement 5
Bonus: §2,976
9) Coach
More prestige and a nicer paycheck, but longer work hours dealing with the media, game films, and the team's personal appearances. Thank goodness for those friends. They can help your career when you least expect it. S M T W T F S Body 10
09:00 - 15:00
Charisma 7
Mechanical 7
§1,750/day Friends requirement 6
Bonus: §3,500
10) Hall of Famer
You're now a "living legend." The residents of SimCity shower you with a ticker tape parade, and your number is retired. The team gives you an office and salary as their "goodwill ambassador" This is as good as it gets! S M T W T F S Body 10
11:00 - 17:00
Charisma 10
Mechanical 7
§3,033/day Friends requirement 8
Bonus: §6,066