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{{See also|Wikipedia:Anatomy{{!}}Anatomy}} on Wikipedia.▼
|name=Anatomy of Sims
|image=[[Image:Sunburn.jpg|235px]]
|caption=Sims have skin which is sensitive to the sun.
}}
'''Anatomy''' is a branch of [[wikipedia:Biology|biology]] and [[wikipedia:Medicine|medicine]] that is the consideration of the [[wikipedia:Body plan|structure of living things]]. This page is for the study of the anatomy of [[Sim]]s.
==Sims==
{{Main|Sim}}
Sims are a [[wikipedia:Bipedalism|bipedal]], [[wikipedia:Humanoid|humanoid]] [[Life state|species]],<ref>However, whether or not Sims are considered a species has never been stated.</ref> found in [[SimNation]]. Most Sims are omnivores, however [[Vampire|certain Sims]] exhibit [[wikipedia:Hematophagy|hematophagy]] and vegetarianism. Sims have four limbs, two arms and two legs. It is unclear how intelligent Sims are; although they have the ability to use tools and create works of [[SimNation#Technology|technology]], they lack direction and often require a guiding hand, that of the player, to manage some of the simplest of tasks. Sims tend to be [[social]] creatures, and can [[Social Bunny|hallucinate]] if left alone for too long.
==Organs==
[[File:
Sims' skins are proven to be sensitive to the sun. Sims also seem to have an immune system, as they are able to cure some diseases by simply resting, though some diseases are more serious and can result in [[death]]. Vampirism is a unique life state which acts as a virus, which Sims can easily be cured of.
An interesting thing to note is that Sims digestive systems can break down food completely into liquid waste, meaning that they have a more advanced intestinal tract than humans. And considering the fact that Sims can survive without both kidneys means that the digestive system works double time.
==Evolution==
▲Sims' skins are proven to be sensitive to the sun. Sims also seem to have an immune system, as they are able to cure some diseases by simply resting, though some diseases are more serious and can result in [[death]]. Vampirism is a unique life state which acts as a virus, which Sims can easily be cured of. Their blood, [[plasma]], is not too different from human blood, with similar classes such as o-positive. Dominant and recessive genes also exist in Sim DNA. Also, in ''The Sims 3'', if Sims dye their hair, it will affect their [[genetics]].{{confirm}} However, it seems that they can survive without two kidneys, relating to an opportunity in "[[The Sims 3]]", a very perplexing matter.
One of the biggest differences between Sims and humans is the pace of evolution. Where a human could take millions of years to obtain characteristics which would differ from today's humans, Sims could take less than 25 (in-game) years. One of the most notable examples of Sim evolution could be aging. In ''The Sims 3'', a full life cycle is present. However, in ''The Sims'', almost the entire aging cycle was undeveloped, but 25 years later, in ''The Sims 2'', the system is restored. In ''The Sims 3'', [[moodlet]]s, [[trait]]s, [[wish]]es, and their [[lifetime wish]] make up how they live their lives. In ''The Sims'', characteristics of Sims include a Sim's [[Motives|needs]], which affect their [[mood]]; [[personality]], [[Zodiac sign]]s, [[interests]], and [[Life stage|age]], which affect the [[interaction]]s a Sim can perform; and [[relationships]], [[Careers|employment]], education, and [[skill]]s, which determine how well Sims perform certain tasks. Most of the characteristics they had 25 years ago were lost. In ''The Sims 2'', Sims have developed [[wants and fears]], [[Aspiration (The Sims 2)|aspirations]], [[Hobby|hobbies]] and turn ons/offs. In ''The Sims 4'', Sims have developed [[Emotion|emotions]].
== Notes ==
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*[[Lifetime Wish]]
*[[Trait]]
*[[
[[Category:Simology]]
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