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{{Era|TS1|TS2AL|TS3|TS3LN|TS3P|TS3IP|STORE|TS4|TS4OR|TS4GT|TS4V|TS4JA|TSLL|TSHD|TSU|TSMM|TS2|TS2P|TS2S|TS2FT|TS2AL|TS3|TS3LN|TS3P|STORE|TS4}}
{{all
|name = Animal
|image = [[File:The sims 2 pets 4.jpg|230px]]
|caption = A Sim with a dog{{Vgversion|TS2}}
}}
'''Animals and pets''' are features that appeared throughout the whole [[The Sims (series)|''The Sims'' series]].
 
==The Sims==
In ''[[The Sims]]'', pests[[aquarium]]s wereallowed theSims firstto animalsown tofish beas addedpets. toPests were also introduced in the franchiseform of [[flies]]. Flies will appear over dirty plates, and piles of trash,. and"Free-range evenflies" othermay partsalso ofappear the lot such as an untidy bed or aon dirty toiletlots, canand causewill "free-range"roam fliesaround tothe appear on thehouse lotfreely. These flies are not harmful, but when they are in a room, they reduce its [[Environment|Room]] score.
 
If ''[[The Sims: Unleashed]]'' is installed, [[dog]]s will sometimes jump and snap at "free range" filesflies, but cannot get rid of them. "Free range" flies can be picked up and sold in Buy or Build mode if the [[Moveobjects|move_objects on]] [[The Sims/cheats|cheat]] is enabled. Oddly, they're labeled as the "[[SSRI Virtual Reality Set]]" and worth 460 [[simoleonSimoleon]]s.
 
===The Sims: Livin' Large===
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Sims on the lot will try their best to get rid of them, as well as [[maid]]s, [[Bonehilda]] and the [[Servo]], if any was present. If ''[[The Sims: Unleashed|Unleashed]]'' is installed, [[cat]]s may attempt to hunt them, but will only do so autonomously. However, they will still gain the [[Skill (pet)|hunting]] skill. Once killed, roaches disappear and leave no trace of their existence. Roaches in ''The Sims'' can pass through walls, and so may be able to get to places that Sims can't.
 
''Livin' Large'' also introduced [[guinea pig]]s as pets, and included mallard ducks and frogs produced from the water-based plants. These animals are tied to the objects that produce them, and cannot roam around the lot freely.
 
===The Sims: Hot Date===
The first wild animal introduced in the franchise was [[Claire the Bear]], a bear who was introduced in ''[[The Sims: Hot Date]]''. She occasionally wanders onto the lot being played, and although she means no harm, she often roots around in the trashcan, and looks for food in it, waking up all the [[Sim]]s in the house. She will also interact with, or at least react to, the Buster O’BeastO'Beast stuffed bear and the bearskin rug, and may attempt to steal partially-filled jars of honey from the [[beehive]].{{vgversion|TS:MM}}
 
A larger aquarium was introduced in this expansion pack, featuring an octopus, jellyfish, and a ray. A koi pond allowed Sims to feed pond fish outside of an aquarium.
 
===The Sims: Unleashed===
[[Pet]]s were first introduced in ''[[The Sims: Unleashed]]'', which Sims can adopt and have as a new addition to the family. [[stray|Stray pets]] may occasionally appear on the lot or around the neighborhood being played, and can be [[Adoption#Adopting pets|adopted]] if a Sim builds a high relationship with them, also Sims can buy them at the [[Pet store]], which is much more easier. Pet store adopted pets will automatically have a 50 mutual daily relationship points with their adopter, while other members of the family will have to work on their relationship with them.
 
Birds came with this expansion pack such as Cockatoos, Parrots, Love Birds, and Pet Budgies. Love Birds and Pet Budgies are pet store exclusives, and cost §59 and §35 respectively, while Cockatoos and Parrots can be obtained from Buy Mode. Other small pets include iguanas, turtles, and goldfish for the small tabletop fishbowls.
[[File:The_Sims_Unleashed_06.jpg|thumb|left|[[Pleasant family|The Pleasant family]] and their pets in ''The Sims Unleashed'']]
 
Also, new wild animals came with the new gardening system in ''Unleashed''. When a Sim has a vegetable patch with crops in it, especially carrots, the lot is likely to be visited by rabbits and gophers, which can quickly destroy the garden. The only way of getting rid of them is by buying a [[cat]] or using a scarecrow to scare them off.
 
[[El Bandito|Raccoons]] can also appear, but they aren't as troublesome. Like Claire the Bear, raccoons like to paw around in the trashcan, waking the Sims in the dead of night. Sims can shoo raccoons or call [[Animal Control]] to humanely remove them before they get into the garbage. Another possible solution is to get a [[dog]], which may or may not chase El Bandito away. The [[Henri LeStanc|skunk]] is another visitor, and although it doesn't wake up Sims, it can spray them if they go to pet it, which will drop their hygiene down to zero. Pets can get sprayed as well if they go to investigate the. The skunk will leave after a few days, but Sims can phone Animal Control to have the skunk humanely removed from the property for §30.
 
===The Sims: Superstar===
''[[The Sims: Superstar]]'' introduced the [[Aquatic Playhouse]] that featured clownfish, lionfish, jellyfish, and a small shark, among other aquatic animals. Sims are able to dive in the tank and swim with these creatures.
 
===The Sims: Makin' Magic===
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==The Sims 3==
In ''The Sims 3'' base game, [[Fishing (The Sims 3)#Fish|fish]] and [[Bug collecting|insects]] are include,included and Sims can [[Collecting (The Sims 3)|collect]] and keep them as [[pet (small)|small pets]]. Also, bears can maul Sims that enter the [[Cemetery#Mausoleum|mausoleum]].
 
Another small addition is the birds that sometimes might fly across the sky in "V" shapes. The birds are mainly for show, the player cannot do anything with them.
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===The Sims 3: Island Paradise===
[[Shark]]s are added in the [[The Sims 3: Island Paradise]] [[expansion pack]]. There are 4 types of shark in the[[diving gamearea]]s, which are the Blacktip Reef Shark, Tiger Shark, Lemon Shark, and Great White Shark. There is a chance for a playable simSim to get attacked by one of them Ifif they are in the same [[Diving area]] as the simSim, and Ifif that happens -it might result in a lost of the simSim's live,[[death]] Ifif he or she loses to the shark in a fight. Therefor, it would be wise to have your simsSims with high [[Athletic]], [[Martial Arts]] or [[Scuba Diving]] [[skill]] as possible before having the simSim dive in a dangerous spots surrounded by these animals. If the simSim doesn't have the following skills, the player can direct the scuba diver to hide in a nearby cave, saving them from the possibly fatal attack If he or she manages to enter it in time. SimSims with the [[Loves to Swim]] trait have better odds to win the fight. If the Sim wins against the shark, they will receive a shark tooth and get the "Pumped" moodlet.
 
There are two more hostile animals introduced, the [[Kraken]] and The Cave Monster, but unlike the shark - they cannot kill a simSim. A [[Kraken]] has a rare chance of spawning and a rare chance to attack a sim on a boat, destroying it. A Sim with the "Friend of the Kraken" [[Lifetime reward]] can direct the monster to attack other simsSims/boats. The Cave, hence the name,Monster is found in one of the [[Underwater cave]]s, which also havehas a chance to attack a simSim that enters the cave.
 
=== The Sims 3: Store ===
It's possible that a seal attacks a Sim when the Surf's Up Sun & Fun Wave Station is placed in any kind of natural water, which causes the "Almost A Meal" [[moodlet]].
 
==The Sims 4==
There are  [[Fishing (The Sims 4)|fish]], frogs, [[Rocket Science#Collectibles|space creatures]] , and  insects  that Sims can  [[Collecting (The Sims 4)|collect]]  and keep as  [[pet (small)|pets]]  in  ''[[The Sims 4]]''.
 
A bear can maul Sims that travel through the [[Sylvan Glade|Sylvan tree]] or the bramble patch.
 
===The Sims 4: Outdoor Retreat===
Several critterswildlife animals, such as chipmunks and woodpeckers, can be seen in [[Granite Falls]]. The player cannot interact with them, however.
 
There is a costume that resembles a bear.
 
===The Sims 4: Get Together===
There are decorative [[pigeon]]s in the city of [[Windenburg]]. Decorative sheep can be seen in the distant countryside.
 
===The Sims 4: Vampires===
There are decorative bats and crows around [[Forgotten Hollow]]. and a vampire sim can assume a bat form if they have the appropriate power.
 
===The Sims 4: Cats & Dogs===
[[Dogs]] and [[cats]] return in this expansion pack, as well as [[fox]]es and [[raccoon]]s. Decorative cows can be seen in the farmland background in [[Brindleton Bay]].
 
===The Sims 4: Jungle Adventure===
[[Selvadorada]] has a host of many types of exotic animals, such as parakeets, snakes, crocodiles, iguanas, spiders, bees, and bats.
 
===The Sims 4: My First Pet Stuff===
''[[The Sims 4: My First Pet Stuff|My First Pet Stuff]]'' features four [[small pet |small pets]] that Sims can own: hamster, hedgehog, rat and bubalus. 
 
===The Sims 4: Island Living===
In [[Sulani]], there are dolphins, shark and various fish in the sea and decorative chickens and turtles on land.
 
===The Sims 4: Realm of Magic===
There are pigeons in the city part of [[Windenburg]].
[[Spellcaster]]s can have various mythical animals as their [[familiar]]s, such as a dragon or a phoenix.
 
=== The Sims 4: Cottage Living ===
Sheep can be seen in the distant meadows of Countryside in [[Windenburg]].
[[Bird|Birds]], [[Bunny|Bunnies]], [[Chicken|Chickens]], [[Cow|Cows]], Foxes, and [[Llama|Llamas]] are introduced in this expansion pack. Sims are able to take care of these animals as pets but they will not take up household slots like cats or dogs. Livestock stalls can be purchased to house Cows or Llamas as well as chicken coops can be purchased to house chickens, while wilds animals such as birds and bunnies have to be found and befriended in the woods before they can show up on a home lot. Foxes only appear if a lot has the "Wild Foxes" lot challenge enabled, which is on by default in all the lots in [[Henford-on-Bagley]].
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[[Category:Animals]]
[[Category:Pets|Animal]]