Architecture

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This is an old revision of this page, as edited by imported>A morris at 15:10, 29 July 2008 (→‎Adult Promotion Levels: description of Cement Mixer -- assuming same as Teen/Elder). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
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Architecture is a Career Track for The Sims 2: FreeTime. The Career reward is Drafting Table.


Adult Promotion Levels

Level Name Description Days Off Hours Pay Promotional Bonus Skills Required Friends Required
1 Cement Mixer Not exactly the most glorious job in the world, but someone needs to mix the cement. This entry level job requires no real skills other than a little attention to detail and the desire to keep going to a job where you mix cement all day long. S M T W Th F S 08:00 - 15:00 §155 N/A None None
2 Brick Layer You've moved off the factory floor and onto lots where actual homes are being built! Doing your small part to help erect structures both residential and commercial, laying bricks and spreading that goop to make them stick together is only a bit tougher than mixing cement. Learn enough about bricks, though, and you might just get to supervise other people doing it. S M T W T F S 08:00 to 15:00 §176
3 Foreman Finally in charge of more than just yourself, you've made foreman of the construction team! You initiative has been noticed. Now put a little logic behind that mechanical knowldege of yours and someone might actually mistake you for an architect. S M T W T F S 08:00 to 15:00 §284 §568 Mechanical: 1
4 Head of Construction Company You've mastered cement, bricks, and various steel bars. You've led small teams into construction emergencies and made them work. Now you've got the ultimate high-level view of building buildings as teh head of the construction company. Show some good leadership skills and work on your creativity and those lofty architects might suddenly take an interest in you. S M T W T F S 10:00 to 17:00 §415 §830 Mechanical: 2

Logic: 1

5 Architect's Apprentice Construction is for chumps. You've made it inside the walls of the architecture firm, standing beside (or more often, behind) your mentor, who is going to teach you everything you need to know about how to design beautiful, beautiful buildings. Oh, and can you get him some coffee? S M T W T F S 09:00 to 16:00 §525 §1,050 Mechanical: 2

Logic: 1 Creativity: 1

6 Draftsman You've finally got your own desk and own drafting table, tilted at the perfect angle, with straightedges and writing implements galore. Now's your opportunity to show that you can take an abstract building design, and through a series of straight lines, turn it into a blueprint. Keep building all the skills that got you here and you'll be a certified architect in no time! S M T W T F S 09:00 to 16:00 §615 §1,230 Mechanical: 3

Logic: 3 Creativity: 2

7 Architect You've made it. The firm has given you all the necessary credentials to be an architect anyplace in the world, and you're well on your way to getting your first building built. A little extra creativit is just what the architectural world needs right now. S M T W T F S 09:00 to 16:00 §985 §1,970 Mechanical: 4

Logic: 4 Creativity: 4

8 Architectural Partner Wow. You made partner. The firm is now partially under your guiding hand, and a little bit of business knowledge will go a long way. Work on making good logical decisions and don't forget your construction roots. It's not just about making buildings. It's about making them great. S M T W T F S 10:00 to 17:00 §1,123 §2,246 Mechanical: 5

Logic: 6 Creativity: 5

9 Master Architect You're a living legend, and when people pass by the houses and offices you've designed, they know they're in the presence of greatness. Keep reaching for the sky with more and more creative ventures and the world will be your oyster shaped opera house. S M T W T F S 10:00 to 16:00 §1,970 §3,940 Mechanical: 5

Logic: 7 Creativity: 7

10 City Planner An entire city is at your disposal and the decisions you make affect thousands of Sims. Where should the hospital go? What style of houses best fit this residential district? We need more parks! The questions and demands of the populace fall to you, dear city planner. Answer them. Meet them. This is what you were meant to do. S M T W T F S 09:00 to 16:00 §2,300 §4,600 Mechanical: 6

Logic: 10 Creativity:9

Teen/Elder Promotion Levels

Level Name Description Days Off Hours Pay Promotional Bonus Skills Required Friends Required
1 Cement Mixer Not exactly the most glorious job in the world, but someone needs to mix the cement. This entry level job requires no real skills other than a little attention to detail and the desire to keep going to a job where you mix cement all day long. S M T W T F S 15:00 - 18:00 §56 N/A None None
2 Brick Layer You've moved off the factory floor and onto lots where actual homes are being built! Doing your small part to help erect structures both residential and commercial, laying bricks and spreading that goop to make them stick together is only a bit tougher than mixing cement. Learn enough about bricks, though, and you might just get to supervise other people doing it. S M T W T F S 15:00 - 18:00 §76 §152 Mechanical: 1
3 Foreman Finally in charge of more than just yourself, you've made foreman of the construction team! Your initiative has been notices. Now put some logic behind that mechanical knowledge of yours and someone might actually mistake you for an architect. S M T W T F S 15:00 - 18:00 §102 §204 Mechanical: 1

Logic: 1 Creativity: 1