Aspiration (The Sims 2): Difference between revisions

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}}{{minibox|start}}{{minibox|userbox|The Sims Wiki:Userboxes/aspirations}}
{{minibox|end}}{{For|the lifelong goal system in The Sims 4|Aspiration (The Sims 4)}}{{For|the secondary aspiration system in [[The Sims 2: FreeTime|FreeTime]]|Secondary aspiration}}
'''Aspiration''' is the personality attribute that determines aboth the [[Sim]]'s [[wants and fears]].
 
==The Sims 2==
Sims will have one of eight aspirations at any given time. The base game does not allow a change of aspiration after a Sim is created or becomes a [[teen]]. The ''[[The Sims 2: University|University]]'' expansion pack allows a Sim to change aspiration onceimmediately after finishing their sophomore year. The ''[[The Sims 2: Nightlife|Nightlife]]'' expansion pack added the [[ReNuYuSenso Orb]], an [[Aspiration reward (The Sims 2)|aspiration reward]] which allows a Sim to change aspiration. In the ''[[The Sims 2: FreeTime|FreeTime]]'' expansion pack, Sims can have a [[secondary aspiration]].
* [[Baby|Babies]] have no aspiration. (When viewed in [[Package editor#SimPE|SimPE]], the neighborhood view, or made selectable with [[testingcheatsenabled]], they will be shown as having the Grow Up aspiration, but this does not affect gameplay)
* '''[[Grow Up]]:''' All [[toddler]]s and [[child]]ren have this aspiration, and it cannot be changed without the use of cheats and/or hacks. Growing up involves learning essential life skills, with toddlers the wants are to learn how to talk, walk, potty trained, nursery rhyme etc.. and/or to be interacted with by family member. And (in the case of children), making friends and being successful at [[school]] and interacting with family members and learning skills. As soon as children grow up to become teenagers, the player can choose their aspiration.
* '''[[Family (aspiration)|Family]]:''' In the teen state, the wants for a Family Sims will be to start relationships and interact with their lover and/or family members. In the adult state, they want to get married and have children, and eventuallymost grandchildren,of their wants will be related to their family members and/or forfamily thosepets childrenif ''Pets'' is installed. They aspire to excellive inheart-to-heart with family members and their ownbiggest joy is watching their families grow, to become a big, happy livesfamily.
* '''[[Fortune]]:''' A Fortune SimsSim's wantbiggest wish is to live the lap of the luxury. Most of their wants include wanting to earn money, gain promotions, marryin atheir richcareer Sim,tracks and putto their income towardsbuy new, expensive household itemsobjects.
* '''[[Knowledge]]:''' Knowledge SimsSim's biggest wants are to discover all the mysteries of the world. They want to gain [[skill points]], and to eventually max out all skills. They may even want to experience things that other Sims fear, even things such as seeing [[ghost]]s, [[alien abduction]], or changing [[life state]]. They are also the only Sims that will gain a positive memory of becoming a [[zombie]], being abducted by aliens and seeing a ghost.<ref group="n">The memories for becoming a [[vampire]], [[PlantSim]], or good [[witch]] are positive regardless of aspiration. The memories for becoming a [[werewolf]] or evil witch/warlock are negative regardless of aspiration.</ref>
* '''[[Popularity]]:''' (sometimes referredReferred to as '''Reputation''' or, '''Fame''') and ''':Notoriety'''<ref>'''ConvertObjectData.buildlog.txt Popularity(Found Simsin mostThe ofSims allLife, wantPet to& accumulateCastaway friendsStories andcore bestgame friends. [[Party|Parties]] are also craved by these Sims.files)''':<br><code>
<nowiki>Added 'D:\aspyr\SimsEverywhere\TSDataScratchObject\Res\Objects\Core\Memories\Aspiration_Notoriety.package'</nowiki><br></code></ref>: Popularity Sims crave popularity. Their ideal Saturday night is spent hanging out with friends, talking on the phone or, throwing [[Party|parties]]. They, unlike other Sims, tend to want to have friends and best friends with almost everybody, however they still can have enemies and they'd have wants related to them such as winning a fight against them, etc.. Popularity Sims want nothing but, Popularity,
* '''[[Romance]]:''' Romance Sims crave love with as many Sims as possible. They want to engage in casual, unlasting romance, and particularly [[WooHoo]]. They are perhaps unique in that their ''fears'' are actually ''wants'' to most other Sims (marriage, babies etc.) Romance Sims get negative memories from going steady, engagement and marriage with one exception; they will not get a negative memory after marrying a rich Sim. Despite fearing having babies, Romance Sims will still get positive memories of becoming parents. Romance Sims are seen as obstacles in a lot of Sims' lives especially if paired with a Family Sim, since their wants will clash more often that any other Sims.
* '''[[Power (aspiration)|Power]]: '''(hidden) This aspiration can be obtained by a cheat. It's a combination of Popularity and Fortune (though it is unfinished).
 
===[[The Sims 2: Nightlife|Nightlife]]===
* '''[[Pleasure]]:''' Pleasure Sims want to have fun, go out, meet new Sims, and engage in romance. (although not as much as Romance Sims)
* '''[[Grilled Cheese (aspiration)|Grilled Cheese]]:''' (Only available through use of cheats, ''[[The Sims 2: Freetime]]'' secondary aspiration or the [[ReNuYuSenso Orb]].) The wants and fears of Sims with this aspiration mostly have to do with eating [[grilled cheese sandwich]]es.
 
===[[The Sims 2: FreeTime|FreeTime]]===
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With [[testingcheatsenabled]], players can find another aspiration, [[Power (aspiration)|Power]]. It was apparently an abandoned thought, because it has no icon and its wants and fears are a combination of Popularity and Fortune aspiration wants and fears. The "Power" aspiration usually involves making friends and gaining promotions. However, this aspiration is not possible to get in any other way, and as such, is defunct. (Furthermore, the aspiration bar cannot be accessed without a reset process).
 
There was also going to be a Craft aspiration, but it was removed early on in development, as it is only referred to in unused text strings and tiny bits of code. However, the Craft aspiration was re-used in the console versions of the game, where it is known as [[Creativity (aspiration)|Creativity]].
 
===Notes===
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==[[The Sims 2 (GBA)]]==
There are three possible aspirations in ''The Sims 2'' on Game Boy Advance. Five points are awarded for each (up to the 5th) conversation of the same type as the Sim's aspiration in each episode.
* '''[[Friendly (aspiration)|Friendly]]''':
* '''[[Intimidating]]''':
* '''[[Romance]]''':
 
==Tips & Tricks==
* Most of the wants and fears mentioned apply to different aspirations as well, but less frequently. For example, Family Sims will often have a want to gain a skill point (usually Cooking, Cleaning or Mechanical), and Fortune Sims will often want to gain skill points needed for promotion. On the other hand, Knowledge Sims may occasionally want to have a baby (especially right after getting married), and often want to buy skill building objects. Sims with a [[secondary aspiration]] can get wants related to that aspiration.
* Sims with Knowledge as a [[secondary aspiration]] will roll wants to become different creatures, but may still fear alien abductions. It is not uncommon for a Sim with Knowledge as a secondary aspiration to roll both a want and a fear of being abducted, much like a Family Sim rolling both a want and a fear of having a baby.
 
==Trivia==
*Some deceased/unplayable sims unusually have no aspiration, this isn't intentional by the developers and is due to incomplete character data.
==See also==
* [[Aspiration bar]]
* [[Aspiration benefit]]
* [[Aspiration failure|Aspiration&nbsp;failure]]
* [[Wants and fears|Wants and&nbsp;fears]]
 
{{aspirations}}
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[[pt-br:Aspiração]]
[[ru:Жизненная цель]]
[[nl:Wens]]
==References==
<references/>
[[Category:Aspirations|Aspiration, The Sims 2]]
[[Category:The Sims 2]]