Big Boss: Difference between revisions

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(Removed screenshots from fanmade and highly unsafe mod, as they likely do not represent the cut scenario's actual contents.)
 
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{{Era|TS2}}
{{Era|TS2}}
{{Sim2
{{Infobox Sim2
|name = Big Boss
|name = Big Boss
|image = [[File:The Big Boss (NPC).png]]
|image = [[File:The Big Boss (NPC).png]]
|sex = Ambiguous
|sex = Ambiguous
|age = Adult
|age = Adult
|hair =
|eye =
|skin = Light
|skin = Light
|body = Thin
|body = Thin
|asp =
|play = NPC}}
The '''Big Boss''' was an [[Non-playable character|NPC]] originally intended to be included in ''[[The Sims 2]]''. Not much is known about him, except he was going to have a role in the ''Boss'' scenario. Both him and the scenario were removed in the final release of the game, though his files are still there, albeit incomplete.
|play = NPC
}}
The '''Big Boss''' was an [[NPC]] originally intended to be included in [[The Sims 2]]. Not much is known about him, except he was going to have a role in the ''Boss'' scenario. Both him and the scenario were removed in the final release of the game, though his files are still there, albeit incomplete.


The strings viewed from [[Package editor#SimPE|SimPE]] show that the Big Boss scenario would have been very much like the [[Headmaster]] scenario. Sims would've invited him for dinner and given him a tour of their house, but would not have needed to schmooze him. Earning enough points to win the scenario would have granted a Sim a bonus of §750, while losing the scenario would have given Sims a job performance penalty. The big boss and his scenario were probably scrapped in favor of high-level career [[chance card]]s, many of which can grant a large amount of money, as well as a special memory.
The strings viewed from [[Package editor#SimPE|SimPE]] show that the Big Boss scenario would have been very much like the [[Headmaster]] scenario. [[Sim]]s would've invited him for dinner and given him a tour of their house, but would not have needed to schmooze him. Earning enough points to win the scenario would have granted a Sim a bonus of §750, while losing the scenario would have given Sims a job performance penalty. The big boss and his scenario were probably scrapped in favor of high-level [[career]] [[chance card]]s, many of which can grant a large amount of money, as well as a special [[memories|memory]].


It should be noted that he can be seen when calling in sick, but this generates a new NPC instead of the Sim shown in the thumbnail. Also, his gender is ambiguous; if summoned, the Boss NPC has the opposite voice of what he/she appears to be (e.g. a male has a female voice and is treated as female). Looking in SimPE shows that he would have arrived in a helicopter.
It should be noted that he can be seen when calling in sick, but this generates a new NPC instead of the Sim shown in the thumbnail. Also, his gender is ambiguous; if summoned, the Boss NPC has the opposite voice of what he/she appears to be (e.g. a male has a female voice and is treated as female). Looking in SimPE shows that he would have arrived in a helicopter.


Although the Big Boss scenario was removed from the final version of the game, the game will still generate Sims of this NPC type to respond to phone calls whenever a Sim calls in sick. These Sims may occasionally show up on [[community lot]]s, but they can be difficult to distinguish from [[townie]]s, since they don't have a fixed uniform. If these Sims show up on community lots, they can be safely interacted with, and made playable just like any standard townie or NPC.

{{Ncd}}
{{Warning-header|Do NOT attempt to add the Big Boss to a household, turn him into a supernatural creature, make him selectable, or tamper with him in any way or form. Doing so can cause game corruption, fixed only by uninstalling and reinstalling the game. This does not apply to the Big Boss NPCs that the game generates to respond to phone calls when a Sim calls in sick. These Sims have playable character data and names like regular Sims. They may also occasionally show up on community lots.}}
==Gallery==
==Gallery==
<gallery>
<gallery>
The Big Boss (Elder).png|The elder thumbnail of the Big Boss.
The Big Boss (Elder).png|The elder thumbnail of the Big Boss.
Big Boss Helicopter.png|The Big Boss's helicopter
Bossgettingoutofheli.png|The Boss NPC getting out of her helicopter, about to start the scenario.
</gallery>
</gallery>


[[ru:Начальник]]
==Notes==
*Here is a link to download it so it works in your game: [https://www.dropbox.com/s/yrge9hm044ukb4f/BaseGame-BossScenario.zip?dl=0 Download here]  ('''WARNING''': '''This hasn't been thoroughly tested, and this is a base game only mod. It will mess up your game if you have any expansion packs installed.''' '''Use it at your own risk'''). To use it, make sure your Sim has a job, and wait until the phone starts ringing. A dialog box should come up. Click yes, and wait until 17:00. The game generates a new boss every time the phone call happens.
[[Category:Glitchy Sims]]
[[Category:Glitchy Sims]]
[[Category:Unused NPCs]]
[[Category:Unused NPCs]]

Latest revision as of 17:06, 15 January 2020

The Sims 2


Big Boss
Gender Ambiguous
Age Adult
Life state Sim
Appearance
Skin color Light
Body shape Thin Thin
Other information
Game The Sims 2
Playability NPC

The Big Boss was an NPC originally intended to be included in The Sims 2. Not much is known about him, except he was going to have a role in the Boss scenario. Both him and the scenario were removed in the final release of the game, though his files are still there, albeit incomplete.

The strings viewed from SimPE show that the Big Boss scenario would have been very much like the Headmaster scenario. Sims would've invited him for dinner and given him a tour of their house, but would not have needed to schmooze him. Earning enough points to win the scenario would have granted a Sim a bonus of §750, while losing the scenario would have given Sims a job performance penalty. The big boss and his scenario were probably scrapped in favor of high-level career chance cards, many of which can grant a large amount of money, as well as a special memory.

It should be noted that he can be seen when calling in sick, but this generates a new NPC instead of the Sim shown in the thumbnail. Also, his gender is ambiguous; if summoned, the Boss NPC has the opposite voice of what he/she appears to be (e.g. a male has a female voice and is treated as female). Looking in SimPE shows that he would have arrived in a helicopter.

Although the Big Boss scenario was removed from the final version of the game, the game will still generate Sims of this NPC type to respond to phone calls whenever a Sim calls in sick. These Sims may occasionally show up on community lots, but they can be difficult to distinguish from townies, since they don't have a fixed uniform. If these Sims show up on community lots, they can be safely interacted with, and made playable just like any standard townie or NPC.

Resurrection tip
This Sim has no character data and cannot be resurrected in-game. For more information, read this guide.
Warning
Do NOT attempt to add the Big Boss to a household, turn him into a supernatural creature, make him selectable, or tamper with him in any way or form. Doing so can cause game corruption, fixed only by uninstalling and reinstalling the game. This does not apply to the Big Boss NPCs that the game generates to respond to phone calls when a Sim calls in sick. These Sims have playable character data and names like regular Sims. They may also occasionally show up on community lots.

Gallery[edit | edit source]

ru:Начальник