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The differences between the normal/thin and fit body shapes are not always visible in gameplay. Even when they are visible, they may not be noticeable unless the player looks closely. Fit Sims have better-defined abdominal muscles than normal/thin Sims, but the difference is subtle, and generally does not show through [[Clothes#The Sims 2|clothing]].
If ''[[The Sims 2: Nightlife|Nightlife]]'' or later is installed, fitness or fatness can be selected as a [[Chemistry|turn-on or turn-off]]
A Sim's body shape is controlled by internal flags. These are normally set according to the Sim's [[Fitness (attribute)#The Sims 2|fitness]] level, though both the flags and fitness level can be viewed and manipulated with [[Package editor#SimPE|SimPE]]. It is not unusual for pre-made Sims or newly generated [[Townie#The Sims 2|townies]] to have preset fitness levels that do not match their preset body shape flags. For playable Sims, such a mismatch can be corrected by sending the Sim to a [[community lot]] or by having the Sim perform a fitness-building activity. For townies and NPCs, correcting a mismatch requires using SimPE to set the Sim's body shape flags and chemistry traits.
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[[File:BodyShapesisTS3.png|thumb|Weight and muscle sliders in CAS before the Late Night update]]
==The Sims Medieval==
''[[The Sims Medieval]]'' also has body shape sliders. They are identical to ''The Sims 3'' before the update that introduced the sliders for muscle definition and breast size. Unlike in ''The Sims 3'', in Create a Sim, the sliders are located on a page that also has sliders for age modification and a single face detail slider, along with the three traits a Sim can have.
==The Sims 4==
[[File:FitnessScale TS4.png|thumb|Weight and muscle sliders in CAS]]
In
[[Category:Simology]]
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